7.7.14
[h3]ADDED[/h3]
[h3]CHANGED[/h3]
[h3]FIXED[/h3]
[h3]REMOVED[/h3]
- 8 cm 29M (AA) to Hungary.
- BA-20, BT-7, BA-6, BA-27, T-34 76 1943, T-34 85 to Mongolia.
- BA-27 to USSR.
- Possibility through the units editor to personalize in what direction units can rotate.
- Units will now face the general direction of the enemy on scenario start (instead of all facing in the same direction).
[h3]CHANGED[/h3]
- Bumped multiplayer version compatibility.
- Increased supply depots upkeep (1 to 5).
- Some underlying code data structure for some of the properties of the units to make save size smaller. This will create some side effects such as cancelling all of the research you have been doing and the facing rotation of the units.
- AI engineers won't stay on rivers forever now anymore. If nobody needs them on there, they will move on and continue their life.
- Small cost increase to strategic (heavy) bombers, to better mark the difference between each.
[h3]FIXED[/h3]
- You could hear AI's units movement sounds when they were swapping in the fog of war.
- AI AA units moving before attacking when they could attack right away.
- AI will now better remember where some arty are providing supportive fire to not make the same mistake again.
- Upgrading/Downgrading a unit would not update its name.
- Not possible to assign custom faction in map editor after adding a new player, you would need to close and re open the settings to be able to do it.
- If you changed the max HP of some units, the game would not properly apply the change(s) when opening a save file.
- Gunboats could not move across anti tank obstacles on bridges.
- Downgrading an infantry unit from a paratrooper into a regular infantry would keep its type as a plane (if the para unit was not on the ground).
- Anyone could delete any hosted PBEM game (instead of host only).
- AI units when being downgraded or upgraded would lose some fuel / ammo in the process (which the AI would have to pay for to refill).
- Made the AI less prone to being ambushed and running into enemy VPs.
[h3]REMOVED[/h3]
- Settings to lock rotation, force left right rotation, or allow all rotations (this is now handled on a per unit basis through the editor).