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Hex of Steel News

5.1.8

- Added : 1 AA to Belgium, 2 AA to Slovakia and 2 to Finland.
- Added : BK 1124 and BK 1125 gunboats to USSR.

- Change : Removed the major victory points from the RSG because it was not working properly.
- Change : Europe 1941.
- Change : Europe 1943.
- Change : Operation Edelweiss campaign scenario.
- Change : Low Countries campaign scenario.

- Fix : I broke planes doing damage to ships sorry with yesterday's update sorry
- Fix : UI issue in the map editor on mobile.
- Fix : You could launch the map generation even with no faction for players resulting in well little errors.

5.1.7

So, after my live today I noticed a few issues
That I patched right after :)
Well and also started with the ideas some of the viewers had ! ;D Cheers to @Ervin and @Don Cossack for your ideas :)

- Added : S-26, S-38 and S-100 gunboat to Germany.

- Change : Leningrad41 modifications, again.
- Change : Enemies will now have an impact on the supply line. Any enemy adjacent to a tile where the supply line is going will do -10% of supplies.
- Change : Subs can now attack units on the ground (50% of their hard damage).
- Change : All KVs stats have been changed (improved).

- Fix : Issue with loading next scenario in campaign when continuing a save that had 2 human players.
- Fix : AI could mountaineer any ground unit.
- Fix : Automatically surrendering units not giving money when you reached the max amount of core units.
- Fix : Fighter attacking for 1 damage instead of taking on planes.
- Fix : TAB switching ground air view after defensive fire.
- Fix : Looping through units with sleeping units not counting.
- Fix : Units on a village will not get supplies from their village if it is not worth it anymore.
- Fix : Annoying clic sound when selecting a unit.
- Fix : Freeze if you had not steam running while walking on a mine.
- Fix : Units didn’t retreat to anti tank fire.
- Fix : AIs ground units would move towards ship even though they can’t attack ships from the land.

5.1.6

- Change : Added a few tiles to the left on the Leningrad41 map so that all the sea would be connected.
- Change : Unit’s history text. If it is a plane it will now be written “Shot down X”, if it is a ship it will be written “Sunk X”.
- Change : Having paratroopers dropped now make them gain experience. So, for every drop they will be more experienced :)
- Change : Junkers 88 had way too high air damage for a bomber.
- Change : I wanted to have experienced unit more “useful” than just being with more HP. So I came up with an idea. Every level will allow the unit to ignore 5% of the enemy’s armour. So if your unit is lvl 5, it will ignore 25% of the other unit’s armour :)
- Change : Updated all T-34s hard damage (were too low) and armour (also too low).
- Change : AI will pull out his ships out from the fight if it has less than 30% HP.
- Change : AI will keep his ships around the harbours to finish the repairs (> 90% HP).
- Change : Italy 1943 changes.
- Change : Panzer III N and M sprite.

- Fix : Bug with commander ranks would be updated after being shown in the end of scenario UI.
- Fix : Overwriting save wouldn’t work, it would create a new one every time.
- Fix : Europe 1943 was missing on android.
- Fix : An AA from faction A would support an aircraft from faction B.
- Fix : Issues with the AI and landings (yay, again). This was a very major bug that I didn’t notice before now but had a serious impact on gameplay. Basically the AI mostly wasn’t performing any landing.
- Fix : You couldn’t close the create faction panel.

5.1.5

- Change : Mountaineer and winter option are now 50% cheaper (cost 50 each).
- Change : To prevent abusive scouting, when you will be moving (on purpose or not) and your unit discovers a new city / victory point, you won’t be able to undo anymore.
- Change : Hides clouds with a much smaller camera height now.

- Fix : Refund not being complete when deleting units.
- Fix : AI was never buying mountaineer option unit.

5.1.4

- Added : All units will now have a number (representing their division) before their name once placed on the map to add a tad of realism (if year is >= 1914).
- Added : Europe 1943.
- Added : 2 new achievements for finishing the Europe 1943 as Axis and Allies.
- Added : Cromwell Mk. VII Tulip for GB as well as Valentine Mk. I and Valentine Mk. XI and Valentine Mk. VIII.
- Added : Reinforcement tiles to all pacific scenarios.
- Added : Imphal44 scenario to GB and Japanese campaign.

- Change : U-Boot type IX, U-Boot type VII, U-Boot type X, T-28, Cromwell Mk IV, Crusader Mk. III and Panzer IV H, Crusader Mk IV, all Valentines sprite change.
- Change : Europe 1939.

- Fix : Core units number not updated when loading a save. You would need to open the store for it to refresh or stuff like that.
- Fix : All major victory points were removed when opening a map in the map editor.