1. Crocotile 3D
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  3. v1.4.2

v1.4.2

This latest update brings a couple of new features; Billboarding and Mirroring. Prefab objects now have a Properties panel that can be opened by right-clicking the listed object in the Scene tab and choosing Properties from the popup menu. You can also double-click next to the listed Object's name to open the Properties for that object.

Also, you can now copy/paste from the clipboard, images to/from the Paint tab. This allows you to copy/paste images to/from other programs.

A couple videos have been uploaded to demonstrate Billboarding and Mirroring:

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

Check the patchnotes below for a full list of improvements.

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb

Remember to report any bugs you may encounter!

  • Fixed: Tileset Padding was broken during Export if a padding value was used. This is now fixed.
  • Added: Prefab objects now have a setting that enables a bulletin board effect. Right-click the listed object in the Scene tab and select Properties or double-click the listed object (not the name).
  • Added: Prefab objects now have a Mirror mode setting in their properties. This will mirror the tiles across one of the object's xyz axis while you build and edit it.
  • Added: Copy and Pasting in the Paint tab will now allow you to copy/paste images to and from other programs.
  • Fixed: Exporting a Prefab Object would put it into the recently opened list, change the title of the window, and also clear the "check for changes" action that is used when closing or loading a scene (this could cause you to close without notifying you there were unsaved changes).
  • Fixed: When deleting a Prefab Object, it would potentially cause an issue that prevented other Prefab Objects from being exported.
  • Fixed: Tilebrush wouldn't become enabled when releasing the spacebar before releasing a mouse button while controlling the camera.
  • Changed: Pressing C while nothing is selected will now center the camera to the 3d crosshair.
  • Fixed: When changing an object or layer name, releasing the mouse button outside the input box after selecting the text would cause it to stop editing the name.
  • Fixed: An error that could happen when exiting Object Edit Mode which would prevent it from exiting properly.