v1.4.3
Crocotile 3d can now export .gltf and .glb files! These files make it easier to import into other programs. You can embed the textures right into the file, so that you have just one file to import. Another addition worth mentioning is that you can now select a specific vertex that may be overlapping other vertices. By holding Ctrl and left-clicking a tile, it will select the nearest vertex to your click. You can use this technique to select/deselect a specific vertex belonging to a tile.
Check the patchnotes below for a full list of improvements.
Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Remember to report any bugs you may encounter!
Check the patchnotes below for a full list of improvements.
Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Remember to report any bugs you may encounter!
- Added: Export .gltf and .glb files. This will package all the textures and geometry into one file that can be easily imported into other programs.
- Changed: Adjusted the way scripts are loaded in an attempt to avoid a potential issue where the program does not finish loading completely.
- Fixed: Right-clicking a listed object or layer in the Scene tab wouldn't open the context menu on MacOS. It will now open correctly.
- Added: Select nearest vertex on face when holding Ctrl and clicking the face. Useful for selecting a specific vertex when vertices overlap.
- Added: Shortcut keys to move/strafe the camera left or right horizontally (space+g and space+j).