1. Crocotile 3D
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  3. v1.4.8

v1.4.8

v.1.4.8 (May 30, 2020)
  • Fixed: Could click on vertices and faces that were beyond the camera view distance, causing them to become selected.
  • Fixed: Sometimes couldn't erase tiles that were flipped/rotate/reversed.
  • Fixed: Select all would cause errors if trying to select all tiles of a mirrored object.
  • Fixed: Click and dragging UV coordinate of a triangle (where two coordinates of the same tile overlap) in the uv panel would not separate the uv coordinates.
  • Fixed: When loading new scene, the uvs weren't cleared.
  • Fixed: Deleting an input value in the Tileset window without setting it to another value would leave it empty and undefined.
  • Added: UVs context-menu now has a 'Round to nearest pixel' action to set the selected UV coordinates to the nearest pixel.
  • Added: Hold Shift while dragging UVs to snap onto other UVs hovered over. Also moves UVs using a precision of 1 pixel.
  • Added: A new Base Pixel Unit in the settings to control how many pixels per meter (one 3d unit). It is located in the new Project section of the settings.
  • Changed: Tilesize and tilescale now work in conjunction with a Base Pixel Unit that is defined in the settings.
  • Changed: The Grid rounding value can now be set to any value irrespective of the tilesize.
  • Changed: UV Padding for the left, right, top, and bottom of a tile can now be set. This enables the ability to separate tiles by 1 pixel and then use padding on just the right and bottom sides or just the left or top for example.
  • Changed: Pressing spacebar in any tab with Tileset window in focus will now also pass the keypress to the main window.


Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb

Remember to report any bugs you may encounter!