v1.5.6
[previewyoutube][/previewyoutube]
v.1.5.6 (October 28, 2020)
Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Remember to report any bugs you may encounter!
v.1.5.6 (October 28, 2020)
- Added: Import .gltf,.glb,.fbx,.obj files! Select "Import Model" from the File menu.
- Added: Divide tiles by their triangles. Select "Triangle Divide" in the "Faces" context submenu while in Edit mode. This will split tiles into two triangles.
- Added: Merge triangles together to form tiles. Select "Triangle Merge" in the "Faces" context submenu while in Edit mode. This will merge pairs of triangles into single tiles. A pair of triangles must share two vertices together.
- Added: Shortcut key (O) for rounding selected UVs to the nearest pixel in the UVs panel.
- Added: Wireframe color option in the Settings panel.
- Added: Number of tiles, vertices, and instances selected is now display.
- Changed: Expanded the zoom limit to 3200 and also zoom out distance to 0.1.
- Fixed: Importing a prefab and then undoing and redoing that process would cause errors (related to mirroring/billboarding).
- Fixed: Improved performance of 'Apply Tileset to the selected Faces' operation (reduced calls to tileset window).
- Fixed: Improved performance of selecting many faces (reduced calls to tileset window).
- Fixed: Improved performance of lasso selection while editing an instance (excluded unnecessary operations to tiles outside of object).
Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Remember to report any bugs you may encounter!