v1.6.5
v.1.6.5 (July 6, 2021)
Remember to report any bugs you may encounter!
Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!
- Added: UV Padding will now be visible in the tileset when selecting tiles if padding is being used.
- Added: UV Padding will now be subtracted from the tilebrush size to keep pixels accurate. This can be disabled by going to Edit > Settings > Tileset > Subtract Padding...
- Added: UV Padding will now take into account if tile selections are multiple tiles wide or high by adding extra padding to the right and bottom. This can be disabled by going to Edit > Settings > Tileset > Multiply Padding...
- Added: Option to disable the selection of vertices. Go to Edit > Settings > Edit Mode > Disable Vertex Selection.
- Added: Hotkey to toggle whether vertex selection is enabled or disabled. Hotkey is unassigned by default. To assign a key, go to Edit > Buttons > Edit mode > Disable Vertex Selection.
- Added: Mouse coordinates to the Painting panel.
- Added: Ability to drag and drop .crocotile files into program to load them.
- Added: A Decal Offset option when exporting files. This will offset any decals by the provided amount (useful if you need it baked into the geometry).
- Added: Pressing Shift+T twice will now hide/show the Tilt Anchor.
- Added: Export settings are now remembered between sessions.
- Fixed: Clicking a vertex would sometimes click an Object behind it.
- Fixed: When dragging a vertex, it would in some cases select the hovered Object when releasing the mouse.
- Fixed: When opening the Camera Render panel, the selection box for selecting the cameras wouldn't scroll if list was longer than the box.
- Fixed: The palette area inside the Painting panel wouldn't scroll when using the scroll wheel.
- Fixed: Tiles with vertices collapsed onto itself are now selectable.
- Fixed: Sometimes selecting vertices would fail if the tile was at an odd angle with the camera.
- Fixed: If you delete a value in the transform->translate menu and leave it blank when hitting apply, it would irreversably delete your selection.
- Fixed: Clicking multiple mouse buttons at the same time would cause button states to be inaccurate. This caused some things to stop working, such as Undos/Redos.
- Fixed: Pressing the period key on Russian keyboard caused some key bindings to get locked up. Perhaps other keyboards/keys also were affected?
- Fixed: Deconstructing a scaled object did not preserve the scaling.
Remember to report any bugs you may encounter!
Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!