v1.6.4
v.1.6.4 (May 27, 2021)
Remember to report any bugs you may encounter!
Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!
- Added: You can now scale objects!
- Added: Camera objects now have a Target that they point towards. You can also disable this in the Camera's properties if you prefer.
- Added: Cameras and Camera targets can now be selected and moved just like any other object.
- Added: Properties in the Transform panel. Set the position,rotation,scale of selected elements (objects, cameras, etc).
- Added: Objects, Cameras and their targets will now round to nearest pixel or grid when this operation is performed (previously vertices only were affected).
- Added: Snap crosshair and Snap gizmo actions will now include objects,camera,lights,etc if mouse is hovering over them. This allows you to easily reposition the crosshair or gizmo to their positions.
- Added: Context menus for Cameras. You can right-click a selected Camera or target to bring up a context menu.
- Added: New information for Cameras and Transforms in the Howto and Localization.
- Fixed: Drawing tiles into the 3d scene would result with tiny gaps between tiles. This is now fixed!
- Fixed: Dragging beyond edge of Tileset while panning would cause it to nudge at the same time.
- Fixed: Resetting the rotation of an object and then editing it would revert back the rotation.
- Fixed: Apply Tilebrush UVs to selected tiles, via the Tile panel context menu; Would cause selected tiles in Objects to look selected but not function as selected.
- Fixed: Rounding vertices to nearest pixel would instead round them to the grid when undoing/redoing that operation.
- Fixed: The cube skybox would display the top and bottom portions rotated 90 degrees from the expected orientation in the texture.
- Fixed: Changing the Base-pixel unit size and rescaling the scene wouldn't scale cameras or other entities.
Remember to report any bugs you may encounter!
Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!