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  3. v1.6.7c

v1.6.7c

v.1.6.7c (October 5, 2021)
  • Fixed: Extrusion failed to create an undo state if no new tiles were created while extruding.
  • Fixed: Extrusion would fail if a tile's triangles were completely collapsed.


v.1.6.7b (October 5, 2021)
  • Fixed: Forgot to include an updated file for extrusions to work!


v.1.6.7 (October 5, 2021)
  • Added: Extrude tile faces! You can now extrude selected tiles. Access this feature at the bottom of the Transform panel.
  • Added: Option for instances to keep world position when nesting. Toggle between World and Local via the button in lower right of Scene panel. Default is World.
  • Added: Object context-menu in Scene panel now has option to apply its name to all of its instances.
  • Added: Changing an Object's name will automatically change the name of any instances with the same name belonging to that Object.
  • Added: The Gizmo can now be snapped to vertices being hovered over while tranlating a selection. Hold Shift after dragging the Gizmo to snap it. It uses the same keybinding as the vertex snapping.
  • Added: Shortcut bindings for Create Object, Deconstruct Instance, and Duplicate Instances. You can set the key bindings in the Button settings > Edit section.
  • Added: Option in the Settings to change camera's default up vector.
  • Fixed: Selected instances that were mirrored would not display the selected overlay correctly.
  • Fixed: Sticky tool would fail to detect the edges of large tiles if hovering near the center of the edge rather than the corners.
  • Fixed: Billboard objects would have jittering issues when mouse hovered over them.
  • Fixed: Billboard objects would overwrite their original rotation value when moved or transformed.
  • Fixed: Couldn't use shift,home,end or arrow keys to select values from number inputs.
  • Fixed: Couldn't drag Objects into Layers when side panel was undocked.
  • Fixed: Tile stats were counting the tiles in Object edit mode twice.
  • Improved: Selected faces would have z-fighting issues. This has been improved.
  • Improved: Bindings for erasing tiles/prefabs now accept all mouse buttons or keys.


Remember to report any bugs you may encounter!

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