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  3. v1.8.1

v1.8.1

[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]
v.1.8.1 (March 11, 2022)
  • Added: Animated UVs/Tiles! Check the documentation and video demonstration for more information on how to create animated tiles.
  • Added: Gizmo Alignment (World/Object) option. Click the button at the top of the 3d scene to toggle whether the Gizmo will align itself to the selected object or not.
  • Added: Uv dimension values. Displays the width and height of the uv selection.
  • Added: ` key binding for toggling focus of 3d viewport. To change button, goto Edit > Buttons > General > Focus 3d Panel.
  • Added: Option to auto-focus panels that the mouse is hovering over. Goto Settings > Mouse Auto-Focuses Panels.
  • Fixed: Rotating tilebrush uvs while painting new tiles into the scene could cause errors.
  • Fixed: Docking the side panel/animation panel would cause some dropdown menus & gui elements to stop working if the panels were originally undocked at the start.
  • Fixed: Undoing/redoing certain operations related to tilesets would not refresh tileset dimensions on UV panel.
  • Fixed: Rendering movie now hides crosshair lines and gizmo.
  • Fixed: Issue with binding Buttons > Edit Mode > Context Edit Menu.
  • Fixed: Show grid option in Painting panel now takes into consideration tilesets with unique tilesize values.
  • Fixed: Binding Shift key with arrow keys could bind them with incorrect order, causing them to not work correctly. Other key combinations that use modifier keys should bind correct as well.
  • Fixed: Exporting with a scale value below 1, such as 0.1 for example, would round up to 1. This is now fixed.
  • Fixed: Clicking the scrollbar in Scene/Transform panels would stop 3d viewport from being focusable, causing keybindings to stop working.
  • Fixed: The file select boxes displayed incorrect information for the default skybox/tilesets in the Settings panel.
  • Fixed: Animating cameras and camera targets would cause errors for newly created cameras/targets.
  • Fixed: Rendering movies would miscalculate the first frame.
  • Fixed: Rendering movies would fail to render if the Theatre tab wasn't open.
  • Fixed: In some cases, nested instances wouldn't retain their nest order correctly when placing them into the scene or using the prefab brush.
  • Fixed: Swapping tiles or resizing tileset wouldn't update the UVs of tiles if the user hadn't selected a tileset yet.
  • Fixed: Extruding edges/faces without extruding the UVs would assign the new tiles with a material that is shared between the Tilebrush.
  • Fixed: Extruding now incorporates random tiles if a Tile Palette is selected and Extrude UVs option is disabled.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
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