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Crocotile 3D News

v1.6.1

v1.6.1 (March 9, 2021)
  • Added: Quad export option for .obj files. Exports the tiles as quads instead of triangles!
  • Added: Obj export option to "Use Groups" (when exporting a scene). This specifies if tiles of instances will be "Grouped".
  • Added: Sub-dividing now has the option to sub-divide all the selected tiles.
  • Added: Select all tiles that use current tileset. This action is found in the Edit-mode context menu within the UVs submenu, or the Tileset context menu.
  • Added: Deselect all tiles that use current tileset. This action is found in the Edit-mode context menu within the UVs submenu, or the Tileset context menu.
  • Changed: Rotation of Prefab Brush now rotates around Z-axis instead of Y-axis (use Q and R to rotate). You can use Shift+Q/E to rotate around Y-axis.
  • Fixed: Rendering orthographic camera would stretch when side-panel was docked.
  • Fixed: Exporting gltf/glb files without embedded images would result in invalid files.
  • Fixed: Importing .obj,.gltf,.glb,.fbx files with multiple textures could have imported incorrectly.
  • Fixed: Arrow helpers and edge indicator now look consistent at any zoom level.
  • Fixed: Deselecting with lasso would sometimes select/deselect faces unintentionally.
  • Fixed: Tilebrush could be visible when creating a spinning gif.
  • Fixed: Dragging the mouse beyond the Tileset & UVs panel will now cause them to pan.
  • Fixed: Wireframe of tile/object being hovered over will now be invisible when rendering a camera or spinning gif.
  • Fixed: Resizing a tileset while in Object Edit Mode would incorrectly adjust the uvs in the instance being edited.
  • Fixed: UV fill/trace would use incorrect colors.
  • Fixed: Export UVs as image would use incorrect colors.
  • Fixed: Cardinal button rotation would sometimes be inaccurate.
  • Fixed: Tilebrush would become visible while using prefab brush when holding/releasing Shift.
  • Improved: Updated Three.js 3d library.
  • Improved: Optimized the displaying of the Grid and UVs on the Painting and UVs tabs.
  • Improved: Add Documentation and Localization entries for the new export features.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v1.6.0

Introducing the new Dark color theme! Also a new feature for pinning shortcut key actions to buttons! Plus various bug fixes!

v1.6.0 (February 19, 2021)
  • Added: Dark color theme! You can change the color theme in the Settings.
  • Added: Buttons for actions can now be pinned to the top of the 3d panel. Go to the Buttons settings to pin/unpin actions.
  • Added: Shortcut key for Subdividing a tile. Must be in Active edit mode, and mouse hovering the tile you want to subdivide.
  • Fixed: Skybox wouldn't render if the skybox was set to invisible.
  • Fixed: Zoom in shortcut wouldn't work on the numpad.
  • Fixed: Numpad keys wouldn't bind correctly and pressing numpad number keys would cause shortcuts to stop working.
  • Fixed: Loading warning would continue to let you load a scene even when clicking Cancel.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v1.5.9b

v.1.5.9b (February 6, 2021)
  • Added: Cylinder and Sphere skyboxes. You can select the skybox shape in the Project area of the Settings.
  • Fixed: Saving after a backup file has been saved will save to the backup file instead!
  • Fixed: HSL color picker was broken.
  • Changed: Moved the skybox.png and swamp.crocotile files to the misc folder and added pngs for the sphere and cylinder skyboxes.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v1.5.9

A lot has been improved in this version. Most are related to the refactoring of the tileset window and general improvements to the user interface. There have been various bug fixes and other additions so be sure to read through the complete list below!

v1.5.9 (February 4, 2021)
  • Added: Actions in the Tileset, UVs, and Painting tabs can now be customized in the Buttons settings.
  • Added: Dockable side panel! The secondary window is now docked by default and can be undocked!
  • Added: Camera settings are now saved in project files. It will return the camera to the position/orientation when loaded.
  • Added: Backup saves. The program will attempt to create backups of the scene every 5 minutes in the program folder.
  • Improved: Tileset tab has had its code refactored.
  • Improved: UVs tab has had its code refactored.
  • Improved: Painting tab has had its code refactored.
  • Improved: Jquery has been removed! If there are any rare bugs related to this change, please report them!
  • Improved: Zooming the tileset with mousewheel will now zoom towards the mouse position.
  • Improved: Performance with displaying UVs on the Tileset canvas.
  • Improved: Better support for multiple monitors. Tileset window can be maximized now too.
  • Improved: Tilesize, UV precision, UV padding, Grid rounding, Splitting. All of these can now be fractional values.
  • Fixed: .mtl files would export with materials set to fully transparent (Tr 1.00000). Now it is fixed and set to 0.
  • Fixed: Will now save UV Rotation value between sessions.
  • Fixed: Placing decals on non-decals of the same tilesize would cause them to be erased.
  • Fixed: Placing tiles would sometimes cause small gaps between edges of tiles along corners and where tiles would change direction.
  • Fixed: MacOS version would fail to start up.
  • Fixed: Large tilesets would cause the program to stop rendering correctly when zoomed into the tileset.
  • Fixed: Importing an Obj file without any UV data would fail to load.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v1.5.8

Version 1.5.8 brings some new features, improvements, and fixes! You can now add cameras to the scene! This will allow you to render out images with consistent results and can even be used to render out 2d isometric assets for example. Check out the videos as well as read the full list of improvements below!

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v1.5.8 (December 22, 2020)
  • Added: Error messages if importing encounters an error.
  • Added: An action to make the camera look in the direction of the Crosshair. Right-click in edit mode and select "Look at Crosshair" from the Camera sub menu.
  • Added: Links in the About panel to the Crocotile website, Youtube channel, Discord channel, Patreon page, and Reddit.
  • Added: New words to the Localization document.
  • Added: Create Object button in the Scene tab, to easily create objects (tiles must be selected first).
  • Added: New Camera object can be added to the scene from the Scene tab!
  • Added: New render method, to render from specific cameras in the scene! Go to Edit > Render > Camera.
  • Improved: Scene tab has been completely overhauled and now functions better, allowing nested layers.
  • Improved: Transform tab has had its code refactored.
  • Improved: Improvements to the Camera zoom.
  • Fixed: Transform zooming now functions correctly for Orthographic camera.
  • Fixed: Mac version; Localization options not showing, or causing text to be undefined.
  • Fixed: Mac version; Wouldn't save settings or buttons.
  • Fixed: Mac version; Would have to type in activation key each time opening the program.
  • Fixed: Loading Obj files would potentially fail if they had lines or points included in their data.
  • Changed: Refactored the loading of the Tileset window to help cases where it may fail to load.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!