v.2.4.6f (December 10, 2024)
- Fixed: If monitor screen was being scaled, it would cause vertices to become unselectable.
v.2.4.6e (December 9, 2024)
- Fixed: If the resolution of the viewport was set below 100%, it would cause flickering.
v.2.4.6d (December 8, 2024)
- Fixed: Loading a scene would crash if a UV Animation was currently selected in the previous scene.
- Fixed: Adding new frames to UV animations wouldn't set their coordinates properly.
- Fixed: Zooming wouldn't properly center in canvas for older builds.
v.2.4.6c (December 7, 2024)
- Fixed: Couldn't load scenes that contained Tile palettes or UV animations.
- Fixed: Loading scenes after loading another scene could cause crash.
- Fixed: Rectangular fill tool wouldn't work when tileset wrapping mode was set to repeat.
v.2.4.6b (December 7, 2024)
- Fixed: Autosaves weren't occurring.
v.2.4.6 (December 7, 2024)
- Improved: Updated NWjs to a more recent version. This might help the program run better.
- Improved: Painting vertex weights wouldn't overwrite values assigned to bones that didn't exist anymore.
- Fixed: Undoing an Imported Scenes would fail to remove single tiles that weren't a part of an Object.
- Fixed: Rectangle Fill tool would place tiles innaccurately when camera was pointed down/up if tileset had its wrapping mode set to Repeat/Mirrored.
- Fixed: Hidden tiles would still show wireframe if mode was enabled.
- Fixed: Right-clicking a vertex would select it even though the context-menu opens.
Remember to report any bugs you may encounter!
Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D:
Youtube channelConsider
supporting via Patreon!