v1.3.6
Version 1.3.6 fixes various bugs, as well as adds some new features! I've created a short video going over these changes, as well as provide the patchnotes below.
[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]
- Fixed bug: If the tileset window was positioned near the bottom of the screen, the magnification menu would close when clicking.
- Added the working file's name to the Window title.This helps remind you which file you have open.
- Added: Restore the zoom levels of tileset/paint tab between sessions.
- Added: Context menu shortcuts should reflect the custom bindings now.
- Fixed: Power of 2 textures weren't being exported when option was selected without tilespacing.
- Added: A scaling option when exporting. Multiplies the vertices positions by this value.
- Added: Border for the tilesets (When transparent pixels on edge, wouldn't see where it ends).
- Added: Option in settings (Align brush to crosshair) to offset tiles in 3d scene in draw mode so that their edge starts on the crosshair.
- Added: Option in settings (Overlap Tilebrush) controls whether a larger selected portion of the tileset will align with its size or align with a 1x1 brush size.
- Fixed: When loading a scene, the tilebrush wouldn't display the correct tilescale.
- Improved: Reduced the lag with selecting many vertices and faces with the lasso box.
- Fixed: Could select objects while editing an instance with Object-constraint mode enabled.
- Fixed: Entering object edit mode wouldn't deselect objects if object-constraint mode was enabled.
- Added: Can select multiple object instances by holding Ctrl + click & drag. Can deselect multiple by holding Ctrl + Alt + click & drag.
- Added: Center the crosshair to the selection (Shift + C).
- Fixed: When mouse moved out of the scene, the tilebrush / prefab brush would remain visible.
- Fixed: Toggling instance's visibility would be out of sync if you drew new instances while others were invisible.
- Fixed: Toggling a layer's visibility wouldn't deselect instances that became invisible.
- Fixed: Toggling a layer's visibility would allow you to keep editing an instance even when invisible.