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Crocotile 3D News

v2.3.3

v.2.3.3 (February 29, 2024)
  • Added: "Auto-Flatten UVs when editing Vertices" option in Edit > Settings > Edit Mode section. If enabled, it will basically adjust the UV coordinates of the vertices as you are transforming/editing them in the 3d scene, expanding or contracting the UVs so that they match the shape of the geometry. You can also set/pin a keybinding for "Toggle Auto Flatten" in Edit > Buttons > Edit Mode, which will toggle this mode on/off.
  • Added: "Select tiles (UVs contain mouse position)" in context-menu of UVs panel. This will select tiles in the scene that have UVs overlapping the current mouse position in the UVs panel.
  • Fixed: Rendering a movie with an Act that has no length would cause it to get stuck if there were UV animations used in the scene. It wasn't able to calculate which UV frame to render when the Act was empty.
  • Fixed: .mtl files couldn't use texture names with commas. Now exporting .obj files will remove any invalid characters.
  • Fixed: Importing a scene while editing an object would cause imported objects to place tiles into the edited object instead. Now it will exit editing objects before importing.
  • Fixed: If crosshair wasn't at 0,0,0 then importing scenes wouldn't import objects correctly. Now it will auto-set the crosshair to 0,0,0 as a workaround.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v2.3.2

v.2.3.2 (February 21, 2024)
  • Improved: Primitive Brush tool will now show a wireframe if wireframe mode is enabled.
  • Fixed: Adding bones to a Skeleton wouldn't update correctly in some cases, causing skin weights to not correctly apply until project was saved and reloaded.
  • Fixed: When clicking objects with local axis aligned mode enabled, Tilt mode would stay tilted in some cases.
  • Fixed: After editing the properties of a Spotlight, the visual helper lines wouldn't update immediately.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v2.3.1

v.2.3.1 (February 18, 2024)
  • Fixed?: Sometimes entities such as bones would be repositioned incorrectly when undoing/redoing any reparenting/moving in the scene list.
  • Fixed: Bones/lights/cameras could be removed from the scene list and become unselectable when the lists were refreshed due to incorrect indices.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v2.3.0

v.2.3.0 (February 14, 2024)
  • Added: "Cast Against" option in the Baking vertex color panel. You can choose to have the raycasts of the Ambient Occlusion hit visible object instances, or just the tiles.
  • Fixed: Setting the scale of instances to 0 would cause NaN values, resulting in unresponsive instances and in some cases the inability to reset them.
  • Fixed: Using the Gizmo to rotate instance/bones with 0 scale would cause NaN values.
  • Fixed: Reparenting an instance with scale of 0 and then undoing it would cause the instance to have NaN values.
  • Fixed: Middle-click wouldn't pan correctly in Tileset panel if clicked outside of tileset canvas.
  • Fixed: Applying vertex colors to extruded edges would result with incorrect values.
  • Fixed: On MacOS, copy/pasting in Painting panel would result with incorrect colors.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v2.2.9

v.2.2.9 (February 7, 2024)
  • Added: "Copy/Apply UVs (relative mode)" option in Edit > Settings > Draw Mode. This option changes the way you Copy/Apply UVs of tiles by estimating the orientation so that you don't have to rotate the tilebrush.
  • Added: "Show UVs of unselected tiles" option in Edit > Settings > Tilesets. When enabled, this will allow all tiles to have their UVs shown regardless of whether they are selected or not.
  • Added: Hold Alt to maintain the aspect ratio when scaling UVs with the mouse.
  • Added: "Import Scale (non-native files)" option in the Edit > Settings > Scene settings.
  • Improved: The UVs "Pack" action now can apply padding between the UVs, and the action also optimizes the space a bit better too.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!