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Crocotile 3D News

v2.4.3

v.2.4.3 (October 10, 2024)
  • Added: Buttons next to the UV Tilesize, UV Padding, and 3D Tilescale inputs. They toggle whether the values are linked. If linked, changing one value will set them all to the same value so that you don't have to change each one.
  • Added: "Open Recent List" keybinding. This will open a list of recent scenes.
  • Improved: Performance should be improved when rotating/panning/zooming the Camera or using Freelook mode.
  • Improved: Now the Buttons panel won't reorder the keys when setting a keybinding that uses multiple keys. This should allow a bit more flexibility in some cases, but may need further testing.
  • Improved: When "Deselect when clicked nothing" is enabled, holding the "Select Multiple" key will prevent deselecting.
  • Fixed: Couldn't click on decals if they were positioned against an object.
  • Fixed: When "Disable Face selection" was enabled edges became difficult to click.
  • Fixed: In some cases, using the q and e keys in Freelook mode wouldn't activate if already moving.
  • Fixed?: Some inputs would get set to NaN if the value entered wasn't a valid number.


Remember to report any bugs you may encounter!

Also, the 12th CrocoJam is still running through the month of October!
[h3]Click to check out the jam page for more information![/h3]


Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v2.4.2

v.2.4.2 (September 16, 2024)
  • Added: Save/Load uv animation options in the UV Animation menu. Check UV Animations section of the documentation for details about the menu options.
  • Fixed: Repositioning the Origin point of an animated/skinned model would cause bones/children to become offset.
  • Fixed: The Painting panel could freeze after panning if the Setting > Tileset > "Painting Right Mouse Function" was set to "Secondary". This is now fixed.
  • Fixed: When rendering a movie gif, resetting the background color wouldn't work.
  • Fixed: If user was using a Steam version, closing Steam would prevent Crocotile from saving even if Steam was restarted. This should be improved.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v2.4.1

v.2.4.1 (August 23, 2024)
  • Added: "Brush Size (scrollwheel)" keybinding in Edit > Buttons > Painting panel. You can set a key to hold and then use the scrollwheel to change the brush size in the Painting panel.
  • Added: "Freelook Mode" keybinding now has a "Mode" setting that has the options of "Toggle" and "Hold". If Hold is selected, then freelook will be active while holding the key, otherwise Freelook is simply toggled on/off.
  • Fixed: If a Camera had a parent and it was animated, the camera's position and direction would update correctly.
  • Fixed: An issue when rotating/flipping/mirroring the tilebrush would cause it to become misaligned to the grid in certain cases.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v2.4.0

v.2.4.0 (August 18, 2024)
  • Added: "Backface Culled Vertex Selection" option in Edit > Settings > Edit Mode (Enabled by default). It allows vertices being clickable/draggable if tiles are facing away from camera. If camera-based selection is disabled, vertices are clickable/draggable regardless of the setting.
  • Added: Sine interpolation modes for animation keyframes can now be used. This is useful for a piston style of motion for example.
  • Added: "Edge (strict)" option in the Extrude section of the Transform panel. This option is located in the Edge mode dropdown list. It will make extrusions from edges be more strict and directed perpendicular to the face normal. Though this may cause misaligned vertices due to not averaging the directions between edges.
  • Added: Default keybindings are now shown in Edit > Buttons panel. This should help users restore keybindings to their original values if they want.
  • Added: "Rotate Left Separately" and "Rotate Right Separately" actions in the UVs panel context menu. This will rotate each selected UV part separately and not as a group.
  • Added: "Rotate Left Separately" (Alt+Q) and "Rotate Right Separately" (Alt+E) keybindings available while UVs panel is focused. You can also rebind these actions in the Edit > Buttons panel.
  • Added: "Invert Selection (vertices)" and "Invert Selection (faces)" actions as well as keybindings. You can access these in the Edit mode context-menu under the Vertices and Faces submenus. The bindings can also be set in the Edit > Buttons > Edit Mode panel, and can also be pinned.
  • Improved: How To and Localization pages now can switch quickly between current language being edited and English if you press F8.
  • Fixed: Clicking vertices of backface culled tiles (tiles facing away from camera) wouldn't reposition crosshair if camera-based selection was enabled. "Backface Culled Vertex Selection" setting must also be enabled now (It is enabled by default).
  • Fixed: Vertices weren't draggable from behind (if tiles faces away from camera) if camera-based selection mode was disabled.
  • Fixed: Importing gltf/glb models would cause duplicate tilesets if they already existed in the project.
  • Fixed: Audio files previously loaded would still play if a new scene was loaded.
  • Fixed: "Push Group Against" would push the entire tile if at least one vertex or edge was selected. Now it correctly pushes only what is selected.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!