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  3. Huge memory optimizations have been implemented.

Huge memory optimizations have been implemented.

With this update Mirage uses two times less RAM.
Previously:
With 1 character - 11 GB RAM

Now:
With 1 character - 6 GB RAM
2 characters - 6.8GB RAM
3 characters - 7.8 GB RAM
4 characters - 8.3 GB RAM

Originally I planned to finish and release memory optimizations in Mirage 0.4 but some users report "Loading" crash after release of Mirage 0.3.5 and after reading their bug reports I saw that a problem was related to memory management and decided to rewrite source code in a hope that it will fix a problem for them.

If the game crashed before this update and now it works without issues - please report it by leaving a comment in this thread.