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Mirage News

Mirage 1.0 beta 1 is released!

[p]Hello dear Steam users,[/p][p][/p][p]To update the game to Mirage 1 Beta 1 you need to switch to "beta" branch of the game by following these screenshots instructions:[/p][p][/p][p][/p][p][/p][p][/p][p]I have decided to release this game update as "beta" because it still lacks some major features to be considered a replacement for the current game's build. With "beta" I will upload new features as soon as they are developed/tested and you won't have to wait for the one big major update that would be a collection of all smaller updates. In "beta" you could play with new game features as soon as they are available and provide your feedback.[/p][p][/p][p]I have created an overview video of what's in this "beta1" release:[/p][p]https://vimeo.com/1123855042?share=copy[/p][p][/p][p]Features that are not present in this build but will be added/unlocked in subsequent updates:[/p][p]- VR support[/p][p]- Save/Load functionality[/p][p]- Unity Assets Importer[/p][p]- Daz characters Importer[/p][p]- BVH player [/p][p][/p][p]To navigate the game quicker use these keyboard shortcuts:[/p][p]F1 - hide/show main dashboard menu[/p][p]h - hide/show Hierarchy window[/p][p]i - hide/show Inspector window[/p][p]f - focus on currently selected object in Hierarchy window[/p][p][/p][p]Please use this thread to leave comments about this "beta" build:[/p][p]https://steamcommunity.com/app/1245780/discussions/0/600782567264779273/[/p][p][/p][p]Best regards, MorganaVR[/p]

Mirage 1.0 beta1 (release in Sept 2025)

[p]UPDATE from August 31st (Delay of release from Aug to Sept 2025):[/p][p]==========================================[/p][p]Hi dear Steam users,[/p][p]I planned to release an update in August but I won't be able to do it. The reason is that I decided to include another important feature - "BVH animations player" that would unlock sex animations, I spent lots of time on it but it's still not finished.[/p][p]To avoid keeping you waiting longer, my new plan is to release an update in Sept 2025 with all planned features except BVH player and AI integration (Steam does not allow NSFW generative AI without safety features so for the time being AI feature will be in Patreon built only).[/p][p]I have also been dealing with some health issues lately and it slows down my progress too. But I'll do my best to release update in September as planned.[/p][p]Thank you for your patience and support![/p][p]-M[/p][p]==========================================[/p][p]Hi dear Steam users,[/p][p]This August I am planning to release Mirage 1.0 beta1. I have prepared a short video showcasing some of the features: https://vimeo.com/1097170333?share=copy[/p][p][/p][p]Compared to previous version it will have:[/p]
  • [p]AI chat[/p]
    • [p]Character cards[/p]
    • [p]llama.cpp, OpenAI API for text gen[/p]
    • [p]TTS (Silero server)[/p]
    • [p]Microphone voice input (Whisper)[/p]
  • [p]DAZ Genesis 3 Importer[/p]
    • [p]Convert any female characters, clothes, hairs into Mirage "bundles"[/p]
    • [p]Copy "bundles" in Mirage game's folder to access their content in the game.[/p]
  • [p]Unity Assets Importer[/p]
    • [p]Import any Unity prefabs into Mirage game[/p]
  • [p]New UI system[/p]
    • [p]Move, resize, scale windows.[/p]
    • [p]Change objects properties via Hierarchy and Inspector windows.[/p]
  • [p]Improved VR[/p]
    • [p]Slide/fly around a scene[/p]
    • [p]Place 3D objects with move/rotate/scale intuitive controls[/p]
  • [p]Improved posing[/p]
    • [p]Pins system - select points on character's body that should be pinned in space[/p]
  • [p]Object browser[/p]
    • [p]Quickly add lights, furniture, Asset Bundles, primitives, characters[/p]
    [p]
    Cheers, M[/p]

Video Showcase of Mirage Physics Engine

Hi dear Steam users,

Here's a video of Mirage physics engine showcasing its cloth and soft body systems.
WARNING: music starts suddenly and loudly at the beginning of the video. Be prepared.

Video:
https://vimeo.com/907975316

-M

Hotfix 01 for Mirage Creative 04a1

Hi dear Steam users,

I forgot to include some files in MC04a1 Unity project and it may cause an importing error for some Daz assets. 
You need to go inside this folder \Packages\com.morganavr.daz\Editor\Importer\Shaders and remove all files inside it.
Then you need to extract Hotfix01.7z archive somewhere and move all its content inside that Shaders folder. Do it when Unity is NOT launched.

You can get access to Hotfix01.7z in two ways:
1) By sending me a Private Message on Steam forums
2) On my Discord server in #steam channel. To view this channel you need to have "Steam" role assigned to you. You can request Steam role here: https://steamcommunity.com/app/1245780/discussions/0/2949250308629065633/

-M

Mirage Creative 04a1 is available now!

Mirage Creative Launch Trailer: https://vimeo.com/784813958
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Hi dear Steam users,

Thanks to your support, today I am able to release a promised Importer.

Mirage Creative is an Importer (Unity project) + sandbox to test and play with your creations. To use it you need to install Unity 2021.3.2 and few other apps. I have created a series of video tutorials to getting you started: https://morganavr-steam.com/tutorials 

Mirage Creative contains Importer that allows you to import DAZ assets (Genesis 3 Female) - characters, clothes, hairs to display them in a built-in Mirage Unity scene. This special scene, called MirageCreative, is identical to Mirage 035 game but thanks to the fact that it runs inside Unity you can customize it heavily: change 3D environments, add new objects, animations, sounds, write your own C# scripts, change materials - entire Unity toolset is in your disposal.

Right now I am modifying current Mirage version (035) to read AssetBundles created in MirageCreative so you will be able to copy files from MirageCreative to a stand alone build of Mirage.

Download it now and start creating!

-M
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Q: Where to download it from? How to launch/use it?
A: After you updated Mirage on Steam, click "Play" and select "Mirage Creative" in launch options.