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Mirage 0.4 May Progress Report

Hi dear Steam users,

I am actively working on Mirage 0.4. It's a very big and complex update. I'll keep you updated.

Below is a list of changes I've made this month (May 2021).

Importer
  1. Optimized geometry processing
  2. Implemented asynchronous importing
  3. Daz Library Manager is similar to Daz Content Library and it allows users to add models from Daz folders and from user folders.
  4. Implemented assets database
  5. Added support for compressed packages and files
  6. Implemented most of Genesis 3 features but I need some time to test them on different characters
  7. Keep working on Genesis 8 features
  8. Implementing mesh optimizations (simplification, lod)
  9. Automated material setup and texture generator



In-game

  1. Optimized Compute Shaders
  2. Improved IK algorithms
  3. Updated HDRP to the latest version
  4. Optimized mesh structure and improved rendering performance
  5. Added support for Shader Graphs
  6. Several compute shaders have been implemented for the CPU using Jobs and Burst
  7. Optimized and accelerated loading of models



Please consider supporting Mirage development by becoming a patron at https://patreon.com/morganavr

Best, M