Mirage 0.4 October Progress Report + Video
Video: https://vimeo.com/641178550
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Hi dear Steam users,
In October I divided time between these three tasks:
In the video I demonstrate new UI prototype for Mirage 0.4
I know that most of you are waiting for the Importer to be released but please wait until I simplify it for the end users to operate. At the moment regular users will need to spend around 4-6 hours to import a character. It's an unacceptably long time. Ideally users will press a single button and importing is done, more realistically some fiddling will still be required but it will be simple and could be finished in 15-30 mins.
I make Importer to be useful for experienced users/3D artists as well by supporting advanced customization options like total control over Unity materials and choice of shaders.
Thanks for your support and understanding.
-M
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Hi dear Steam users,
In October I divided time between these three tasks:
- Importer of Genesis 3 content
- New UI for Mirage 0.4
- C++ physics engine (cloth module)
In the video I demonstrate new UI prototype for Mirage 0.4
I know that most of you are waiting for the Importer to be released but please wait until I simplify it for the end users to operate. At the moment regular users will need to spend around 4-6 hours to import a character. It's an unacceptably long time. Ideally users will press a single button and importing is done, more realistically some fiddling will still be required but it will be simple and could be finished in 15-30 mins.
I make Importer to be useful for experienced users/3D artists as well by supporting advanced customization options like total control over Unity materials and choice of shaders.
Thanks for your support and understanding.
-M