1. Mirage
  2. News
  3. Happy New Year! + 2021 Retrospective.

Happy New Year! + 2021 Retrospective.

Hi dear Steam users,

I wish you all wonderful holidays! This year I was working on Mirage almost every day - mainly on Importer and C++ physics engine.

Importer's workflow has been improved - it requires less manual adjustments to convert Daz assets (G3F characters, clothes, hair styles) to Mirage binary format but after updating to Unity 2021.2.x an Importer sometimes crashes and in rare cases some textures are missing after the Importing is done.

Cloth physics module - I have added logs and dumps recently to help me debug complex bug reports that will be reported by users. Code updates about cloth behavior in dynamics and small optimizations need to be implemented.

In 2022 a release of these two modules (Importer and Cloth physics) have the highest priority for me. I will think if they can be released on old UI from Mirage 035 or the usage of new, completely redesigned and improved (but not finished) UI from Mirage 04 is required.

šŸŽ„ Happy New Year šŸŽ„

-M