Mirage Creative 04a1 is available now!
Mirage Creative Launch Trailer: https://vimeo.com/784813958
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Hi dear Steam users,
Thanks to your support, today I am able to release a promised Importer.
Mirage Creative is an Importer (Unity project) + sandbox to test and play with your creations. To use it you need to install Unity 2021.3.2 and few other apps. I have created a series of video tutorials to getting you started: https://morganavr-steam.com/tutorials
Mirage Creative contains Importer that allows you to import DAZ assets (Genesis 3 Female) - characters, clothes, hairs to display them in a built-in Mirage Unity scene. This special scene, called MirageCreative, is identical to Mirage 035 game but thanks to the fact that it runs inside Unity you can customize it heavily: change 3D environments, add new objects, animations, sounds, write your own C# scripts, change materials - entire Unity toolset is in your disposal.
Right now I am modifying current Mirage version (035) to read AssetBundles created in MirageCreative so you will be able to copy files from MirageCreative to a stand alone build of Mirage.
Download it now and start creating!
-M
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Q: Where to download it from? How to launch/use it?
A: After you updated Mirage on Steam, click "Play" and select "Mirage Creative" in launch options.
---
Hi dear Steam users,
Thanks to your support, today I am able to release a promised Importer.
Mirage Creative is an Importer (Unity project) + sandbox to test and play with your creations. To use it you need to install Unity 2021.3.2 and few other apps. I have created a series of video tutorials to getting you started: https://morganavr-steam.com/tutorials
Mirage Creative contains Importer that allows you to import DAZ assets (Genesis 3 Female) - characters, clothes, hairs to display them in a built-in Mirage Unity scene. This special scene, called MirageCreative, is identical to Mirage 035 game but thanks to the fact that it runs inside Unity you can customize it heavily: change 3D environments, add new objects, animations, sounds, write your own C# scripts, change materials - entire Unity toolset is in your disposal.
Right now I am modifying current Mirage version (035) to read AssetBundles created in MirageCreative so you will be able to copy files from MirageCreative to a stand alone build of Mirage.
Download it now and start creating!
-M
---
Q: Where to download it from? How to launch/use it?
A: After you updated Mirage on Steam, click "Play" and select "Mirage Creative" in launch options.