Mirage 0.4 May Progress Report
Hi dear Steam users,
I am actively working on Mirage 0.4. It's a very big and complex update. I'll keep you updated.
Below is a list of changes I've made this month (May 2021).
Importer
In-game
Please consider supporting Mirage development by becoming a patron at https://patreon.com/morganavr
Best, M
I am actively working on Mirage 0.4. It's a very big and complex update. I'll keep you updated.
Below is a list of changes I've made this month (May 2021).
Importer
- Optimized geometry processing
- Implemented asynchronous importing
- Daz Library Manager is similar to Daz Content Library and it allows users to add models from Daz folders and from user folders.
- Implemented assets database
- Added support for compressed packages and files
- Implemented most of Genesis 3 features but I need some time to test them on different characters
- Keep working on Genesis 8 features
- Implementing mesh optimizations (simplification, lod)
- Automated material setup and texture generator
In-game
- Optimized Compute Shaders
- Improved IK algorithms
- Updated HDRP to the latest version
- Optimized mesh structure and improved rendering performance
- Added support for Shader Graphs
- Several compute shaders have been implemented for the CPU using Jobs and Burst
- Optimized and accelerated loading of models
Please consider supporting Mirage development by becoming a patron at https://patreon.com/morganavr
Best, M