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  3. Shadowforge leaves the "free to use" market today, reason inside.

Shadowforge leaves the "free to use" market today, reason inside.

There was a major handicap with the amount of sprites that could be used in Shadowforge. Ultimately not knowing if the programming language coders would fix it anytime the coming years, I did not want to risk having a paid product that did not work as intended on Steam.

Now that the programming IDE and runtime is working considerably well with my vision for Shadowforge, I am now changing it to be a paid product.

Thanks for your likes and encouragement in the meanwhile and I hope you can continue doing so!

Cheers!