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Shadowforge News

Font hotfix

Using a custom font will no longer change the font on some UI text. Now you can be in text mode as long as you want, if you don't want to be in text mode anymore, press CTRL + Q.

Patreon

I know that some people out there likes to donate, that they want to feel that they are worth using the software that is free, or that they feel like they must devote hours into something because they paid the developer. Some might utterly despice it. Others do it because they feel that the developer did a good job and he or she should be rewarded.

I might at a later date cancel my Patreon page, but for now, I'll keep it up. It's quite scary because I might feel upset about it the next few days and cancel it immediately. But I'll give it a try.

Here is my patreon page: https://www.patreon.com/miblient?fan_landing=true

Polygonal tool update

With the help of the GM community, I updated the polygonals to move together to the mouse pointer.

More on the polygonal tool

If you press CTRL + 1 you can move the polygons in a "liquified" manner to another place on the canvas. It's the best I can do right now for it. I have looked up stuff on path finding and how to make them all move together perfectly. I just don't have much time anymore to work on Shadowforge and read up on stuff. I asked for help from the coding community, but still waiting for anyone to reply. We'll see how it goes.

Eraser fixed

With some GMS2 updates, you have to adapt your code. And I saw that the eraser didn't work like it should, so I fixed it.