1. Shadowforge
  2. News

Shadowforge News

Changed paint filling to be asynced + a bit of chat

[p]Since there is no other way to make paint filling instant that I know of with this "game engine" that I am using, I am making it asynced so that you can decide when it lags for you and want to end it yourself by pressing Alt + Q or Esc. [/p][p][/p][p]I am stuck on the 2023 since there is no other way that I am aware of about how to do this paint fill. What happened was that it seemed slower on the 2024 late version (without looking at async).[/p][p][/p][p]This engine has it's own language, I know that maybe I should not have picked this engine to do a drawing app. I was new and just wanted to have fun making a drawing app after making a few games.[/p][p][/p][p]I hope it gets solved soon... so that CPU/GPU are both supported evenly. Because that seems where the problem is.[/p][p][/p][p]Sincerely,[/p][p]Me.[/p]

It's 60 over 10!!

[p]Shadowforge has reached exactly 60 players that have used this free software for over 10 hours (stats can not show more than that).[/p]

Shadowforge 14.1 Magic Wanding

Hold Right Mouse Button + Press Keyboard Button "M" to wand colors. Adjust with Fill Tolerance.

Hold CTRL + Press Keyboard Button "T" to apply the new colors you painted.

Hold ALT + Press Keyboard Button "Q" to quit the Magic Wand, and applying nothing.

Shadowforge 14.0 Official Release

The Creation of Planets have been completed and some bugs squatted from the app. I announce this as an official release of what I had planned to do with Shadowforge 14.0, a major milestone in the next chapter unfolded.

Maybe we'll meet again with new updates, on Creation, Image or even File handling.

See you!

Shadowforge Camera Control 3.0

This update for the camera makes it much more easier and comfortable to draw while zoomed in.