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Shadowforge News

Is Shadowforge a "selfish" app?

Well. It is dependant on GMS2.3+ entirely, and that is why it can't save your progress as if it was in pause mode in a single file. There are games that have selfish classes, and I could perhaps compare Shadowforge to that. However, I have made it possible to save a project file for one single layer, and I believe that sharing a .SF file is great because I do believe that it will not slow down your computer, compared to a .png file with thousands of colors and brush strokes. Please use .SF if you have a friend that is using Shadowforge too.

Memory leak fix

Having onionskin on should not make a memory leak anymore. And everything else should not memory leak too.

Shadowforge Express

Shadowforge now has 1195 unique users. Out of those 1195, three has donated. But before Shadowforge changed it's pay model, which was 2,99€ for very much needed features, about 20 of the 1195 users bought it and helped me get cashed out from Steam. Thanks for the help! Without you Shadowforge wouldn't be Shadowforge.

In other news, the music playlist feature has been dropped in favour of lightweight space in your hdd. I think having 700+ mbs of music really make some potential users not try out Shadowforge.

Switching sprite horizontally or vertically

Fixed one thing that occured when you pressed on the palette, that made the horizontally or vertically switched sprite make an inverted horizontal or vertical sprite on the cursor. I also made it so that fast brush, slow brush and premultiply alpha can be used with them.

Bugfix for fast brush

Fast brush can be used on a canvas bigger than 1920x1080 now. It doesn't switch to slow brush when scaling the sprite either.