[0.21] Simulation
[h2]Features[/h2]
[h2]Improvements[/h2]
[h2]Fixes[/h2]
- The simulation has acquired all the basic parameters and now allows to create a fight of up to 100 units with selection of species.
- Water goes out at intervals.
- A couple of shallows increasing the land.
- Spawn points are spread throughout the map.
- Added ambient sound.
[h2]Improvements[/h2]
- Simulation: The new Thirst & Defend movement, in which animals endure those around them, until damage or the end of the water.
- Simulation: The species forgive the damage and hunt together until the water goes out.
- Simulation: Navigation accuracy and decision-making speed.
[h2]Fixes[/h2]
- Crocodile dry rate increased.
- ...