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Festoon News

Updates and bug fixes

Bug fixes and some new features:

Bug fixes:
Fixed Directshow support.
Fixes to the desktop/VR UI that was causing issues with UI not being usable in VR.
Fixes to Custom dome options.
Fixed and improved Spout support.

Features:
Addition of WinRT video path which allows for smoother playback.
Presentation mode in Multiplayer that restricts the clients so that all controls are in the hands of the host. Good for presenting a film festival or presenting to people with less knowledge of Festoon.
The first implementation of audio/mic use in multiplayer allowing people to talk to each other in the multiplayer environment.
Added Super Sampling slider to improve image quality on more powerful systems.
Update to latest SDK's, Unity version etc.

If you have any problems my direct email is [email protected].

I hope you like the update and look forward to your feedback.

All the best and happy Doming

Philippa

Festoon 2.31 Update

Hi all

This is the first update to Festoon to 2.31, partly driven by user feedback and partly driven by general updates. Here is a list of the updates since the first release.

  • Explorer remembers previous location between sessions.
  • Added 180/360 degree FOV for equirectangular environment.
  • Added 180/360 equirectangular options for the dome environment.
  • Added rotation for both fisheye and equirectangular.
  • Added tilt options for equirectangular videos in Dome and Equirectangular environments.
  • Added media rotation options for fisheye in dome environment.


Festoon is in it's early stage of release and we very much appreciate feedback from the users to help improve it.

The best place to leave feedback is in the Steam discussion board for Festoon Player.
https://steamcommunity.com/app/1250810/discussions/

We look forward to hearing your thoughts :)

happy watching

Philippa