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Update 0.1.4.0 Patch Notes

Exploration:
  • Narrative expedition events will auto-complete if the point of interest event has already been done.
  • Close crew assignment window on send sub button clicked.
Input:
  • Prevent Controller Inputs to handle issue where controller input was blocking WASD movement
Buildings:
  • Fix for Submarine command O2 and Power requirements showing 0
  • Prevent Sonar Beacons playing the power down sound when they expire
  • Fix for Habitats becoming depleted when they shouldn't be, depleted Habitats removed from Marine Stabiliser listings.
UI:
  • Fix for powerlines showing the Awaiting Construction UI when they shouldn't have been
  • Stop Crew Assignment panel from appearing when clicked an object that is not a building.
Save/Load:
  • Highlight all parts of Tunnels when O2 lens is active in a loaded game.
Mining:
  • Fix for sparks effect remaining on when a Mining Sub goes idle.
Tech Tree:
  • Correctly show 'Cost' and 'Building Function' panels for Attachment Modules in the Tech Tree.
Balance:
  • Added research and material rewards to some early objectives
  • Halved the cost of Power Lines