The unexpected modern renaissance of point-and-click adventure games

In the 1980s and '90s golden age of point-and-click adventure classics, we were blessed with what has since developed into decades of self-referential comedy, iconic puzzle set-ups, and satisfying inventory management. LucasArts (now Lucasfilm Games) came in strong, furnishing us with family-friendly releases like Monkey Island, Maniac Mansion, and Day of the Tentacle; Revolution Software's Broken Sword series played with somewhat darker and sexier (yet still silly) themes, while Cyan's Myst and Riven introduced a more somber and intellectual side to the genre.
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A next-gen, VR-friendly version of Myst is coming to PC