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Shop Titans News

The Lost City of Gold Event!

The Lost City of Gold event! Gather Pure Gold with your guild to claim great rewards for your guild... including an exclusive blueprint!

Shop Titans comes to Steam, along with two brand new events!

New Features

[h2]Steam Launch[/h2]
Shop Titans is now available on Steam for free! By linking your account using your Shop Titans ID (found under Settings), you can play on any platform!

Note: Steam players will receive a reminder when their Royal Merchant subscription runs out. A monthly renewal will need to be purchased manually, as Steam does not fully support automated payments.

[h2]Elder Owen Offers[/h2]
Instead of the usual Gems, Owen may occasionally offer you Repair Kits, Phoenix Feathers or drinks in exchange for viewing an ad.

[h2]New Events[/h2]
Stay on the lookout for these two new events hitting your shops soon! The Multicraft Event adds a small multicraft chance to all items made during the event, while the Customer Frenzy Event will ramp up the customer flow coming to your shop.

Other Changes
  • The ad network has been expanded to a few new countries.
  • It is now possible to cycle between customers and windows using the A/D or left/right arrow keys. (Steam only)
  • The Right Mouse button can now be used to control the camera. (Steam only)
  • Superior Pack offers will now also be shown to players that purchase all 3 Flashback deals offered to them, if they would not normally qualify.
  • The small XP Drink will no longer appear as a reward in some places (such as Grab Bags and Daily Pig). It will not be missed.
  • Champion Coins found in the Fortune Zone will once again reward 5 instead of 3.
  • Most seasonal content offers have been added to the Flashback offer pool.
  • Each item sold as part of a bulk order (such as a Champion request) will count towards objectives, such as bounties.
  • Quest setup will now automatically suggest the strongest party available for this dungeon.
  • When a customer asks for an item the player does not have, an option to craft it will be offered alongside the Market button.


Bug Fixes
  • Various fixes related to scrolling in certain windows (Steam only)
  • Fixed an issue causing the A and D hotkeys to cycle through heroes while the equipment menu is open. (Steam only)
  • Fixed an issue causing the A or D hotkeys to bring up the chest menu while actively opening a chest. (Steam only)
  • Fixed the “Hide Furniture” button displaying an incorrect state when furniture was already hidden.
  • Fixed a bug causing Heroes to not be removed from the quest screen if retired from there.
  • Fixed a bug causing the background to unblur when viewing a tooltip on the quest preparation screen.
  • Fixed a bug preventing a bunch of characters from being typed depending on the game’s selected language (Russian, Swedish, Hungarian, etc)
  • Fixed issues, mainly on Steam, causing character cutscene models to be cut off weirdly.Fixed issues with players not receiving Flashback offers they should qualify for.
  • Fixed a bug causing Superior Offer content to be shown (such as in the blueprint list) to players who did not qualify for the offer.
  • Fixed an issue causing some market offers to not display if their price was below a certain threshold.
  • Fixed an issue causing some timers to appear as 1s when suspending the app on iOS.
  • Fixed Chiseled Runestones appearing as a white box in the Lost City of Gold quest screen.
  • Updated the Mana Shield’s skill values to the values advertised in the last patch.
  • Fixed the unintentionally low Ascension Shard cost for the Primal element blueprint.
  • Fixed an issue where filling your shop with decorations would cause constant crashing.
  • Fixed the Partition de Mayo decoration taking up more space than intended.

Server Update - 4/22/2020

Major Changes

[h2]Chat Spam Prevention[/h2]
We’ve upgraded our chat report system to more accurately punish spammers and bots. If you see either of these in the World Chat, do your part and hit that report button!
Balance Changes

[h2]Tier 9 Enchantments[/h2]
The blueprint for the Chiseled Runestone has been overhauled. All resource reduction upgrades now reduce the resource cost by a much greater amount. The time reduction upgrade bonus has been doubled. The 5th upgrade milestone now instead reduces the Chipped Runestone cost by 1 (stacking with the ascension milestone, for a total reduction of -2).
In addition, all Tier 9 enchantments have had their value increased to 350k gold (from 255k).
[h2]Bounties[/h2]
We’ve made some additional changes to the Bounty generation algorithm. Crafting type bounties should now more accurately follow the player’s progression while also offering slightly increased variety. Haggle type bounties will also follow a similar progression. Discount bounties will stop asking you to discount Tier 9 items, too. Component and Quest type bounties should also only ask for dungeons you are somewhat comfortable running.
Despite this, Craft type bounties can still ask for items you have not yet unlocked. Bounties are generated with the player’s overall progression in mind, and so they can ask for a Tier 7 Rogue Hat if the player is ready for Tier 7 crafting in general, even if that player has not even unlocked a single hat. Bounties are a group effort!
[h2]Ursa Totem[/h2]
The Ursa Totem from the Rudo Pack was mistakenly assigned resource costs much lower than intended. They have been updated to more reasonable values in relation to its tier. In addition, its value was increased slightly, and it now sports a small attack bonus.
As compensation, players who owned the Ursa Totem before this update will see it fully ascended for free. The equivalent amount in ascension shards will instead be added to the player’s inventory if the Ursa Totem blueprint already had one or more ascension levels.
Other Changes
  • The Mage Armor skill now grants an Attack bonus equal to its Defense bonus. This replaces the flat HP bonus.
  • The Wall of Force skill now grants 50% ATK and DEF, scaling up to 70% each at rank 3.
  • The Mana Shield skill now grants 70% ATK and DEF, scaling up to 80% each at rank 2.

Steam Launch FAQ

[h2]When is the game launching on Steam?[/h2]
The game is expected to fully launch on Steam on May 5th.

[h2]When is the Beta expected to start?[/h2]
With the release date coming soon we are hoping to start the beta this week, In fact, the beta has begun today and codes are rolling out by email to those who signed up in game!

[h2]Can I use the same account I currently use on mobile on Steam?[/h2]
Yes! All progress can be easily transferred over from one platform to the other by linking your accounts. Once that is done you can easily play on both platforms whenever you want. Note that logging in to the Steam client will log you out of your current mobile session and vice versa.

How to transfer your account to another platform.

[h2]Will my in-app purchases transfer over?[/h2]
Absolutely! Any purchase or progress made on your original account will follow once you link that account to Steam.

[h2]Are the servers shared between mobile and Steam?[/h2]
Yes. All players will be playing on the same servers.

[h2]Will the Steam version have any exclusive or unique features?[/h2]
While we want gameplay and events to be the same on all platforms (with the exceptions of ads which will be unavailable on Steam), we made some changes so that it feels more natural while playing on PC. Steam players will have the option to scale the UI to be much smaller, enable higher quality graphics and make use of hotkeys for many of the common actions (such as Tab to switch between Shop and City).

There are currently no plans for content or offers exclusive to the Steam version.

[h2]Is Mac and/or Linux support coming or planned?[/h2]
There are currently no plans to support these platforms in the short term.

[h2]What languages will be supported on Steam?[/h2]
All of our currently supported languages on the mobile version will be fully supported at launch.

[h2]Will the game support achievements and/or Steam trading cards?[/h2]
Trading Cards (accompanied by badges, emotes and profile backgrounds) will be available at launch. Achievements are also planned but might come at a later date.