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Days Gone News

Days Gone Patch 1.12 Notes

[p]PERFORMANCE[/p]
  • [p]Crash fixes and streaming optimizations.[/p]
[p]GENERAL[/p]
  • [p]The intro videos will automatically skip if the player has a main menu save file.[/p]
  • [p]Made an adjustment that prevents the Screensaver/Sleep mode from kicking in if players idle in the game.[/p]
  • [p]Update to how the Input Remapping functions to correctly handle all window closing logic.[/p]
  • [p]Fixed an issue so the vibration slider properly changes on the Steam Deck.[/p]
  • [p]Fixed an issue where female Freakers were spawning at a higher rate out of nests.[/p]
  • [p]Fixed inaccessible Growler locations in NG+.[/p]
  • [p]Fixed an issue where the icons wouldn't update properly when trying to refuel or repair at camp Mechanics.[/p]
  • [p]Updates to the Touchpad deadzone.[/p]
  • [p]Fixed an issue where the screen may flash black randomly.[/p]
  • [p]Fixed an issue where in some instances players were able to control Deacon while on the main menu.[/p]
  • [p]Corrected an instance where the player would end up in the Options menu when selecting Continue on the main menu.[/p]
  • [p]Updated text in Options menu that XP Indicators are only available in Story mode.[/p]
  • [p]Updated all game modes to use consistent language.[/p]
  • [p]Mini-map updates to properly remove icons.[/p]
[p]HORDE ASSAULT[/p]
  • [p]Fixed an issue with the focus bar staying on screen after use.[/p]
  • [p]Any set waypoints will be removed upon choosing to reset the current map.[/p]
  • [p]Freakers will now explode when killed with Throwables. Molotov responsibly.[/p]
  • [p]Supply Box interacts will update if the Target Score is achieved while standing next to it.[/p]
  • [p]The Open a Supply Box side job is now properly disabled during Ultimate Horde phase.[/p]
[p]PERMADEATH[/p]
  • [p]After completing Permadeath, player save files will convert to normal saves in the epilogue.[/p]
  • [p]End screen graphics for Permadeath and Speedrun modes will now provide accurate stats.[/p]
  • [p]Fixed Permadeath saves to be unable to load after dying.[/p]
[p]PHOTO MODE[/p]
  • [p]Adaptive triggers are no longer active while in Photo Mode.[/p]
  • [p]The default value of Bloom Max Intensity has been adjusted properly.[/p]
  • [p]Fixed Time of Day slider to properly reset when the player holds the Touchpad.[/p]
[p]ACCESSIBILITY[/p]
  • [p]Fixed an issue where explosive bolts would leave a black square on the screen in High Contrast Mode.[/p]
  • [p]Game Speed settings will now be consistent in game modes and during weapon wheel use.[/p]
[p] [/p][p]If you are experiencing any issues, please Submit a Request to [/p][p]support.bendstudio.com.

Thank you for your continued feedback and support.[/p]

Mass layoffs at Days Gone studio Sony Bend after Sony pull the plug on live service game

Sony have confirmed the cancellation of a live service project amid mass layoffs at Sony Bend, the team behind open world zombie biker Days Gone.

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Days Gone Patch 1.11 Notes

[p]Build 18738727[/p][p][/p][p]GRAPHICS[/p]
  • [p]Fixed a streaming issue that could occur during the mission We Make This World What It Is at the end of the Story.[/p]
    • [p]Dev note: Players who were affected by this blocker can now progress to complete the mission.[/p]
[p]PERFORMANCE[/p]
  • [p] Stability and crash fixes.[/p]
[p][/p][p][/p][p]If you are experiencing any issues, please Submit a Request to support.bendstudio.com.[/p][p]Thank you for your continued feedback and support.[/p][p][/p]

Days Gone Patch 1.10 Notes

Build 18552152

PERFORMANCE
  • Various crash fixes.
AUDIO
  • Overall audio mix improved.
  • Various audio adjustments.
  • Fixed occasional loud sound volumes when riding the bike.
  • Improved dialogue volumes, specifically for the survivor hostage events.
  • Enemy weapons improved to sound more threatening.
  • Freakers sound louder when near the player.
  • Grappling a Freaker sounds more intense.
CONTROLS
  • Motion Sensor Function Aiming (gyro aiming) is working as intended.
  • Adaptive Trigger intensity sliders in the menu are now working as intended.
  • Strength of resistance while riding the bike has been reduced.
Dev note: We cut the intensity in half for a more comfortable ride across the Broken Road.

HORDE ASSAULT (DLC)
  • Fixed horde navigation issues in some areas.
  • UI improvements in Horde Assault.
Dev note: Specifically, for players using the 16:10 aspect ratio and on the Steam Deck.

OTHER
  • Localization updates.
  • Fixed an animation conflict that could cause Deacon to launch into the air for long distances.

We are still investigating the intro movies stuttering for some players. Thank you for your patience as we work on getting this resolved.

If you are experiencing any issues, please Submit a Request to support.bendstudio.com.

Days Gone Patch 1.09 Notes

Build 18403805

PERFORMANCE
  • Fixed an issue where the game would get into an infinite initial load over bad resolution settings. This was preventing players from getting to the main menu.
Dev note: We recommend to double check the resolution settings in the Display tab to ensure desired output.
  • Various crash fixes related to the GPU and dying in a specific mission on Permadeath mode. (DLC)
AUDIO
  • Fixed an audio crash that occurred when the game was running while the PC went into sleep mode.
  • Fixed an audio issue which led to excessively loud sound volumes.
  • Fixed an audio issue preventing a sound from looping when playing Horde Assault for longer than 30 minutes. (DLC)
OTHER
  • Fixed an issue where the Unreal logo was showing as the icon on the toolbar instead of Days Gone.
Dev note: Issue may persist until local icon cache is updated.


If you are experiencing any issues, please Submit a Request to support.bendstudio.com.

Thank you for your continued feedback and support. We will have further updates in the near future.