Patch Notes 1.12.0.0
New Mode – Infection
[p][/p][p]The little animals have stumbled upon an abandoned cannery. It’s eerily empty, but something about the place just feels... off.[/p][p]Why was this cannery shut down? What are those mysterious tentacles that occasionally appear? And what was really being produced here? [/p][p][/p][p]Cthulhu Pass
[p][/p][p]Free Collab Character: Vicksy
[p][/p][p]New Character 2662 enters the Item Shop
[p][/p][p]Bug Fixes
- [p] Fixed an animation glitch with the "Scared" gesture on the level line.[/p]
- [p]Fixed missing vibration feedback for non-P1 controllers during local multiplayer.[/p]
- [p]Fixed a bug in Crisis Mode where ghosts of players previously eaten by the "Carnivore" could float unnaturally after the Carnivore died in specific spots.[/p]
- [p]Fixed an issue in Crisis Mode where the "Face/Off Killer" would auto-trigger its disguise ability under certain actions and the character would disappear during the skill.[/p]
- [p]Fixed a bug in Crisis Mode where a lobby with 11 players could wrongly assign 3 "Average Goodies" if someone quit during the starting phase.[/p]
- [p]Fixed an issue in Crisis Mode where starting a meeting from certain spots in a turret room could leave players stuck in certain map locations after the meeting[/p]
Optimizations
- [p]Improved the keybind settings menu with collapsible category tabs under Settings > Control.[/p]
- [p]Improved the lobby filter menu and the Find Lobby function in Custom Game.
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