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Patch Notes 1.12.0.0

New Mode – Infection
[p][/p][p]The little animals have stumbled upon an abandoned cannery. It’s eerily empty, but something about the place just feels... off.[/p][p]Why was this cannery shut down? What are those mysterious tentacles that occasionally appear? And what was really being produced here? [/p][p][/p][p][/p][p]As everyone gets closer to the truth, rapid footsteps echo from the shadows... Who’s there? And what secrets lie hidden within that ancient, mysterious book?[/p][p]Stay away from the Infected—or... embrace the infection, become one of them, and pass it on to everyone else.[/p][p]The brand-new mode “Infection” is out now.[/p][p][/p][p][/p]
Cthulhu Pass
[p][/p][p][/p][p]The doors to the cannery have been opened.[/p][p]On the night of Infection, many strange and twisted creatures have joined the party.[/p][p]From June 26, 2025 9:00 PM PT to August 21, 2025 9:00 PM PT, complete challenges to level up your Cthulhu Pass and unlock Cthulhu-themed outfits and more![/p][p] [/p][p][/p]
Free Collab Character: Vicksy
[p][/p][p][/p][p]The special collaboration fox character Vicksy, created in partnership with streamer Vicksy, will be available for free redemption in the Item Shop starting June 26, 2025 7:00 AM PT.[/p][p]Please refer to the in-game announcement at that time for details on how to redeem.[/p][p][/p][p][/p][p][/p]
New Character 2662 enters the Item Shop
[p][/p][p][/p][p]New character 2662 joins the party! It will be available in the Beasts Store from June 27, 2025 9:00 PM PT to July 3, 2025 9:00 PM PT, and will then be added to the rotation.[/p][p][/p][p][/p]
Bug Fixes
  1. [p] Fixed an animation glitch with the "Scared" gesture on the level line.[/p]
  2. [p]Fixed missing vibration feedback for non-P1 controllers during local multiplayer.[/p]
  3. [p]Fixed a bug in Crisis Mode where ghosts of players previously eaten by the "Carnivore" could float unnaturally after the Carnivore died in specific spots.[/p]
  4. [p]Fixed an issue in Crisis Mode where the "Face/Off Killer" would auto-trigger its disguise ability under certain actions and the character would disappear during the skill.[/p]
  5. [p]Fixed a bug in Crisis Mode where a lobby with 11 players could wrongly assign 3 "Average Goodies" if someone quit during the starting phase.[/p]
  6. [p]Fixed an issue in Crisis Mode where starting a meeting from certain spots in a turret room could leave players stuck in certain map locations after the meeting[/p]
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Optimizations
  1. [p]Improved the keybind settings menu with collapsible category tabs under Settings > Control.[/p]
  2. [p]Improved the lobby filter menu and the Find Lobby function in Custom Game.
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