Beta Update 7.1.0
A new minor update has been released for Vibrant Venture!
For this update, we redid all of the house sprites for the town - check out some of the comparisons below:




We also introduced a few balance changes to the scoring system.
Firstly, each death now deducts 50 points from your final score. And regarding ranks: the S+ rank is no longer obtainable if you die at any point during a level, regardless of your final score! This change might be a too harsh, so we're open to feedback and may revert it if players dislike it. Please give it a try and let us know what you think!
And of course, a few bugs were fixed too!
See the changelog below for details.
For this update, we redid all of the house sprites for the town - check out some of the comparisons below:




We also introduced a few balance changes to the scoring system.
Firstly, each death now deducts 50 points from your final score. And regarding ranks: the S+ rank is no longer obtainable if you die at any point during a level, regardless of your final score! This change might be a too harsh, so we're open to feedback and may revert it if players dislike it. Please give it a try and let us know what you think!
And of course, a few bugs were fixed too!
See the changelog below for details.
- Updated Cardinal's house sprite and colliders in 1-Town
- Updated Pistachio's house sprite colliders in 1-Town
- Updated the inn building sprite and colliders in 1-Town
- Updated the Shop building sprite and colliders in 1-Town
- Updated the background house sprites in 1-Town
- Added a death penalty to levels:
- Each death deducts 50 points from the final score
- S+ rank is no longer obtainable if you die during the level
- Added invincibility frames shortly after the windup begins for Azura's Homing Attack
- Fixed the player briefly appearing when exiting Pistachio's house before the door animation played
- Fixed being able to close the Level Select while entering a level
- Fixed being unable to change camera zoom in the Options menu while the camera is zooming out