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  3. Beta Patch 5.0.2

Beta Patch 5.0.2

[h3]A new patch has been released for Vibrant Venture![/h3]

This patch also features some much needed changes to Azura's Homing attack and momentum in general.
See the changelog below for details.

  • Reworked Azura's Homing Attack
    • You can now bypass the charge animation entirely by performing a homing attack while moving at sprint speed or faster
    • Moving slower than sprint speed triggers the charge animation
    • The duration of the charge animation increases based on your initial speed when initiating the homing attack; slower speeds result in a longer charge time
    • Bouncing off an enemy after a successful attack now retains your momentum
  • Removed the movement speed cap
    • Momentum is now always fully preserved
    • Friction is applied when landing
    • Azura's Dash now has no speed limit, allowing you to maintain your speed while airborne
  • Fixed crawling while being carried by a moving platform in a one block gap causing the player to bob up and down
  • Fixed the background flickering in the Level Builder when entering playtesting right above the death pit
  • Fixed walking up against the underside of stairs sometimes moving the player onto the stair
  • Fixed sliding into the underside of stairs causing the Slide Kick to cancel
  • Fixed Brachin and Brachin Goo animations ignoring time scale
  • Fixed a checkpoint trigger being too small in 3-3