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Vibrant Venture News

Beta Patch 6.0.5

A new patch has been released for Vibrant Venture.
See the changelog below for details.

  • Fixed being able to shift the quantum heart clone horizontally on slopes
  • Fixed grabbing a hook while on a platform sometimes launching you when jumping off
  • Fixed camera snapping to the wrong position, then correcting itself, when entering a level right after landing the rocket on the World Map
  • Fixed camera snapping to the wrong position, then correcting itself, when entering the rocket immediately after landing the rocket on the World Map

Beta Patch 6.0.4

A new patch has been released for Vibrant Venture.
See the changelog below for details.

  • Fixed two tiles in level 2-1 missing collisions
  • Fixed the Iron Oyster wheel pulse animation continuously speeding up while the dialogue UI is open
  • Fixed walking into water causing a splash
  • Fixed entering and exiting the Pet Maker not saving your position on the World Map
  • Fixed Pistachio's parasol being layered in front of her while standing in water
  • Fixed being able to skip the Character Barrier in 3-4 during the Quantum Heart tutorial

Beta Patch 6.0.3

This patch fixes one (1) extremely annoying bug - exiting the game right after beating a Gauntlet Level would toss your progress into the void, forcing you to beat it again.

Not anymore.

Beta Patch 6.0.2

This patch fixes an issue preventing custom levels created with the Beta 6 version of the game from being played when downloaded from the Steam Workshop.

Yep, that's all!

Beta Patch 6.0.1

I've fixed a few bugs in the Level Builder that were missed during testing - apologies for any inconvenience! See the changelog below for details.

  • Fixed objects not detecting ground tiles after loading a level in the Level Builder until manually placing a tile
  • Fixed selecting "yes" on the save changes prompt in the Level Builder when loading a new level causing the first level in the list to load instead of the selected one