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New Scenario: Operation Barbarossa

At the start of World War 2, Germany had worked with the USSR, economically, through trade, and politically, through pacts such as the Molotov-Ribbentrop pact. However, Germany, overconfident with its early military successes, decided to attack the USSR.

The Soviet Union was a tempting target, due to its rich resources. Also, German-Soviet relations had been deteriorating due to ideological differences and German concerns over the strategic threat posed by the USSR.

Stalin had been warned by the Allies and his own intelligence sources that Germany was planning to attack but dismissed the warnings.

Germany achieved nearly full surprise with their attack, but later found that the USSR would not provide the quick victory like those they had achieved in the west.

This scenario starts the game as Germany begins Operation Barbarossa, the invasion of the USSR and continues until 9/2/1945.

Will this be Germany's biggest mistake of the war, or their greatest victory?


New Functionality:
  • Added new Barbarossa Scenario
Changes:
  • Cheat screen now allows granting up to 100 million units of a resource (up from 100,000)

Release Notes #56 (Version: 1.0.8900.18844)

New Functionality:
  • Added fuel consumption chart to manual


Bug Fixes:
  • Fixed bug for assigning new ship names. When producing a ship, the game should assign an unused historical name. It was only doing this for the first ship produced for a country. Each new ship should now receive a name as intended.
  • Fixed fuel consumption bug for convoys. Was using incorrect miles per ton


Release Notes #55 (Version: 1.0.8889.20299)

New Functionality:
  • When you produce units which consume fuel, the Production Screen will show the estimated fuel that will be consumed by the units, when opearated at full range.
  • The resource grids will now show a red warning icon when your estimated usage exceeds your additions.


Bug Fixes:
  • Production Item erroneously created with negative factory usage was causing crash.


Release Notes #54 (Version: 1.0.8857.31183)

Changes:
  • Game Manual updated to clarify gifting rules for neutral countries.


Bug Fixes:
  • Fixed bug where repeated production wasn't picking up resource efficiency improvements from research.
  • Fix bug where AI was over/under producing consumable items.


Release Notes #53 (Version: 1.0.8782.21790)

This is a small bug fix update.

Bug Fixes:
  • Date on D-Day newspaper fly-in was incorrect.
  • Fixed move map for Palermo, Messina, Taranto and Regio regions to prevent them being used as a canal.
  • Estimates for raw material usage on the production screen were being understated for some production items.