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  3. Early Access Release #7

Early Access Release #7

New Functionality:

  • AI will now upgrade units when possible
  • Added "Build Max" Button to the Production Detail Screen. Clicking this button will create the maximum possible production of that unit type in that region. Note: the game will prompt you to confirm that you really want to do that.
  • Production: now centers map on production region to give context on where the production will occur
  • Added weather tooltip to Information Panel


Bug Fixes:

  • Fixed layout problem on Espionage Mission Screen blocking dropdowns
  • Fixed problem with Target drop down selecting wrong target type, and closing when scrolling on Espionage Mission Screen
  • Fixed problem with Identify Manufacturing not displaying espionage results
  • Fixed problem with Sabotage Missions finding target, but not executing sabotage
  • Trade Screen: Originally did not list countries with nothing to trade. This was causing confusion, so I modified the screen to display all countries but disable the Create Trade Button for a country, if they had nothing to trade.
  • Search: Region search was not centering map on Y coordinate correctly. Y Coordinate calculation was incorrect.
  • Messages weren't being saved in the Game Saves
  • Fixed bug where some text box labels were displayed in a smaller font.
  • Production Manager Screen has been causing confusion. Added explanatory text to describe its function.
  • Production Detail Screen will now display the maximum number of the unit type which can be added to production
  • Fixed bug preventing selecting of certain unit types on Production Screen Type Filter
  • Fixed bug preventing selection of Transport or Repair Points on Production Manager Screen