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Public Test Update v0.8.3.xx - Incoming Patch!

[p]Ahoy Sailors![/p][p][/p][p]We’ve launched a new patch for the Public Test branch v0.8.3, introducing fresh features, gameplay improvements, and expanded save game support, along with mission fixes and refinements.[/p][p][/p][p][/p]
Changelog
[p][/p][p]New Features[/p]
  • [p]Added crew hire in Værøy port[/p]
  • [p]Added dedicated fish unloading areas in Værøy and Røst port[/p]
  • [p]Added details to passenger transport missions[/p]
  • [p]Added save support for passenger transport missions[/p]
  • [p]Added the ability to start the engine while your vessel is docked at the moorings[/p]
[p]Improvements[/p]
  • [p]Improved compass and markers with dynamic icons and clearer world markers for missions[/p]
  • [p]General improvements to lightning[/p]
  • [p]Improved NPC behavior (no longer sitting in the air)[/p]
  • [p]Passengers are now correctly linked to their respective missions in multiplayer sessions[/p]
  • [p]Localized weather settings[/p]
  • [p]Increased passenger capacity on Skarven and Skomkat[/p]
  • [p]Increased number of passenger missions[/p]
  • [p]Increased distances for XS and Small cargo missions[/p]
[p]Fixes[/p]
  • [p]Fixed a crash when loading a save game with partially delivered cargo[/p]
  • [p]Fixed a crash when the tracked mission was not replicated for the client[/p]
  • [p]Fixed several other crashes[/p]
  • [p]Fixed an error where a crew member could get stuck when using the hook[/p]
  • [p]Fixed delivery missions not saving inactive cargo[/p]
  • [p]Fixed client interaction issues where double input was required[/p]
  • [p]Fixed longlines taking the wrong amount of bait[/p]
  • [p]Fixed overlapping UI at fuel stations[/p]
  • [p]Fixed inventory operations when baiting longline buckets[/p]
  • [p]Fixed storm weather desync between host and client after starting a storm[/p]
  • [p]Fixed missing delivery mission details in the company widget after loading a save game[/p]
  • [p]Fixed NPC passengers not spawning in port after loading a save game[/p]
  • [p]Fixed saving for partially deployed longlines[/p]
  • [p]Resolved an issue where fish habitat settings were lost after loading a save[/p]
  • [p]Fixed mission completion window showing incorrect rewards in multiplayer[/p]
[p]Thank you for testing and sharing your feedback with us — every report helps us improve Ships At Sea and prepare for the full release of update v0.8.3. [/p][p][/p][p]Smooth seas and happy sailing![/p][p][/p]
  • [p]Team Misc Games[/p]
[p][/p]