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  3. Z-Bridge Joins Ships At Sea as New License Partner

Z-Bridge Joins Ships At Sea as New License Partner

[p]Ahoy Sailors, [/p][p]We’re happy to officially announce Z-Bridge as a new license partner for Ships At Sea.[/p][p]The Z-Bridge Bring-to-Work system has already been fully modeled and will be featured on our upcoming Class 4 Wind Farm Supply Vessel. This advanced, motion-compensated system allows for safe and realistic crew transfers to offshore wind turbines, and will play an important role in future wind farm gameplay.[/p][previewyoutube][/previewyoutube][p]Z-Bridge is a Dutch maritime technology company specializing in advanced motion-compensated access systems for offshore operations. Their Bring-to-Work solutions are designed to ensure safe and efficient crew transfers in challenging sea conditions, particularly within the offshore wind and energy sectors. Z-Bridge systems are used on modern service vessels worldwide and are recognized for their focus on safety, precision, and operational reliability.[/p][p]With this partnership, players will be able to experience an authentic and highly detailed Bring-to-Work workflow, including a fully realized cockpit that reflects the real-world controls and operational logic of the Z-Bridge system.[/p][p][/p][p][/p][p]Behind the scenes, we are currently deep into development across a wide range of systems. This includes further refinement of ship physics and buoyancy, continued improvements to UI/UX, and support for twin and triple throttle units, allowing independent control of multiple propellers for more authentic vessel handling. We are also working on a new fish habitat system, enabling dynamic fish movement across the entire map, alongside dynamic fish pricing, seasonal fishing, gear soak time, better bait attraction that responds to changing conditions.[/p][p]In parallel, we are improving weather systems and the tutorial experience, while continuing development of the upcoming Class 4 vessels, which introduce more advanced and professional ship systems. We have also officially started improving our animation architecture to support a wider range of animations across the entire game. All of this work is focused on expanding gameplay depth while reinforcing the authenticity and ship-simulation–driven foundation at the core of Ships At Sea.[/p][p][/p][p]Stay tuned — there’s plenty more on the horizon![/p][p]“Smooth seas never made a skilled sailor.” - Maritime slogan[/p][p][/p][p]Team Misc Games[/p][p][/p]