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  3. Starship Troopers: Extermination Development Update (May 9th, 2025)

Starship Troopers: Extermination Development Update (May 9th, 2025)

[h2]Hello, fellow Troopers,[/h2]

First off, CONGRATULATIONS on the glorious victory on Valaka during Operation: Disputed Sands! Your bravery and determination are helping turn the tide in our war against the Bug. The entire Federation salutes your efforts. You’ve made us proud!

Now, it’s May, and we’ve got a lot to cover. So let’s dive in!

[h2]Update 1.4: Federation Heroism & More[/h2]

Update 1.4 marked another exciting milestone for the game! We introduced Federation Heroism, a brand-new feature that lets players live out the fantasy of being embedded combat camera crews capturing the action, the glory, and the chaos of battle. Lights, camera, BUG SPLAT!

We also added the underbarrel attachment for the standard-issue TW-201-S Morita I. This gives our Troopers even more flexibility and firepower in the field. More tools, more ways to crush the enemy!

[h2]Looking Ahead to Update 1.5[/h2]

Coming in late June, Update 1.5 is shaping up to be another big one. Here’s what you can expect:

[h3]A New Galactic Front[/h3]
As mentioned in our April Development Update, 1.5 will introduce a brand-new Galactic Front, bringing with it some changes to how players access Company Operations. Expect fresh mission flow, new challenges, and more dynamic ways to serve the Federation.

[h3]Introducing the Morita II[/h3]


That’s right! A new addition to your arsenal! The Morita II will offer players another dual-firing weapon, perfect for adapting to different battlefield scenarios. More boom, more bug-busting fun.

[h3]Quickplay Filtering[/h3]
We’re giving players more control over how they jump into matches. With 1.5, Quickplay filters will let you choose:
  • Company Ops (when active) or General Missions
  • Difficulty Level
  • Game Mode
Keep in mind: the more filters you apply, the more it might affect your specific queue times. But you’ll be lining up for exactly the type of mission you want.

[h3]A little surprise for 1.5[/h3]

[h3]Hive Hunt: Major Overhaul Incoming[/h3]

Based on your feedback and our analytics it’s clear: players want Hive Hunt to support 16-player matchmaking. So, starting in 1.5, Hive Hunt will become a 16-player-only mode!

This is Part 1 of an even larger revamp aimed at making Hive Hunt a core part of the 16-player experience. We want it to feel bigger, bolder, and more intense, so please keep the feedback coming as we continue to refine it!

[h3]Key Hive Hunt Changes:[/h3]
  • Players must now carry Timer Operated Atomic Device Canisters (T.O.A.D) Nukes to each hive and detonate them.
  • The rest of the squad will need to protect the Nuke carriers to ensure a successful strike.
  • Spawn tables are getting updated to raise the challenge but be warned: the mode may feel a bit easier until the full changes land in 1.6
Update 1.5 is targeting a late June release, and we’ll keep you posted as development continues.
Until then, stay sharp, aim true, and always remember:

[h3]The only good Bug… is a dead Bug.[/h3]

[h2]- Project Lead PMO[/h2]

Please be mindful that everything below is subject to change based on the development progress and testing outcomes.