Hotfix Update 1.6.1 - Patch Notes
[p]Update 1.6.1 will be available for troopers to download at 10 AM PT (GMT-7) on Monday, August 25th.[/p][p]This patch is a collection of bug fixes. If you'd like to discuss Update 1.6.1 with your fellow troopers, please feel free to join the Starship Troopers: Extermination Community Discord![/p][p]If you enjoy this update, please leave us a review on Steam. We greatly appreciate all the feedback we have received as we have developed Starship Troopers: Extermination throughout the year and on all the Galactic Fronts![/p][p]
[/p][h2]Highlights [/h2]
- [p]Addressed the inconsistent Warrior Bug weak point behavior.[/p]
- [p]Bugs will no longer unburrow into a closed Bug Hole.[/p]
- [p]Corrected Royal Guard weak point behavior; they now register hits consistently, not only from the front.[/p]
- [p]Implemented a second collision pass on Agni Critical Strike.[/p]
- [p]Addressed inconsistent invisible walls around the top edge of the Valaka Critical Strike Arena that allowed players to get trapped out of bounds and see backfaces.[/p]
- [p]Addressed multiple spawn location irregularities across all planets.[/p]
- [p]Dropship location in Valaka Critical Strike no longer intersects with the drilling platform.[/p]
- [p]Fixed Valaka Critical Strike, where dying in a lava pool prevented respawn.[/p]
- [p]Fixed missing texture on bug hole body part explosions.[/p]
- [p]Fixed an issue in Horde where the remaining VO plays even after the base has been destroyed.[/p]
- [p]Fixed issue where Bugs were not being counted in the Extermination side objectives.[/p]
- [p]Fixed issue where deaths caused by cave collapses during Critical Strike consumed team respawn tickets.[/p]
- [p]Holo Trajectory Mod indicator no longer appears at troopers’ feet on spawn.[/p]
- [p]Restored VO playback for objective completions in Critical Strikes.[/p]
- [p]Resolved issue where players who died and fell into the ship could not respawn.[/p]