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Test Branch Update! (Beta 9.0.0)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]New content and features[/h2]
  • Implemented weapon attachments
  • Added the "stealth" weapon stat
  • Added rear pouches and right arm patch to the SWAT skins
  • Added map editor markers to the ceiling assets




[h2]Improvements[/h2]
  • You can now rotate your agent in the customization scene (drag the view)
  • Tweaked the purchase cost of grenades
  • Integrated new grenades and perks sound effects
  • Renamed "cooldown" modifiers to "rate" to better reflect the bonus/malus
  • Moved the ceiling map assets to a dedicated folder
  • Improved the community mission browser UI
  • Reduced the size of the tips label in the loading screen
  • Added more controls in the audio settings
  • Updated translations


[h2]Fixes[/h2]
  • Added the missing colliders to the ceiling and roof map assets


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Beta 8 "'SPLOSIONS" Patch (Beta 8.8.0)

[h2]Improvements[/h2]
  • Updated translations


[h2]Fixes[/h2]
  • Fixed obstacles blocking doorways in some generated maps
  • Fixed the Road_cross_01 map asset collider
  • Fixed the getting stuck in the loading screen when launching an invalid custom mission (character spawns not matching the mission objective)

Beta 8 "'SPLOSIONS" Patch (Beta 8.7.0)

[h2]Improvements[/h2]
  • Hide camera obstacles even for sniping operators
  • Tweaked the night raid color filter


[h2]Fixes[/h2]
  • Fixed the collider of the "Archway_03" and "Plant_14" assets
  • Fixed some roof assets blocking clicks

Beta 8 "'SPLOSIONS" Patch (Beta 8.6.0)

[h2]New content and features[/h2]
  • Added glass to windows in the planning view


[h2]Improvements[/h2]
  • Improved the SWAT skin system to always have a patch slot available
  • Improved the mod browser sorting methods
  • Improved the position of the camera shot delete buttons
  • Reduced the size of the tips label in the loading screen
  • Updated translations


[h2]Fixes[/h2]
  • Fixed ennemies spawning inside staircases
  • Fixed the first camera shot not appearing on the timeline

Beta 8 "'SPLOSIONS" Salty Patch Patch (Beta 8.5.0)

[h2]Improvements[/h2]
  • Improved character move by drag reactivity
  • Increased the shock duration for the shock grenade (6 -> 8 seconds)
  • Updated translations


[h2]Fixes[/h2]
  • Fixed enemies sometimes using blocked doors
  • Fixed the help panel close button background