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Test Branch Update! (Beta 4.0.3)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]New content/features[/h2]
  • Character skin customization!!!


[h2]Improvements[/h2]
  • Updated translations


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 4.0.2)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]New content/features[/h2]
  • Added an option to toggle planning assets randomization (disabled by default on lower quality levels)


[h2]Improvements[/h2]
  • Optimized map generation
  • Changed the default texture quality from low to normal in low global quality level
  • Changed the shop button color in the setup screen
  • Updated translations


[h2]Fixes[/h2]
  • Fixed mission loading when one of the characters has a deprecated skill equipped
  • Fixed the selected language not being applied properly
  • Fixed weapons, grenades, shields overlapping each other on the equipment rack
  • Fixed the "Vigilance" skill close vision range modifiers



Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 4.0.1)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]New content/features[/h2]
  • Added the "Toggle game view" button
  • Added the first draft of the character customization UI (only the character name can be changed for now)
  • Added the lighting, shadows and ambient shadows settings


[h2]Improvements[/h2]
  • Optimized the lighting performances for lower quality levels
  • Improved the agents field of view visual to highlight the 50% hit chance threshold
  • Regrouped the vision angle related skills in a single one
  • Regrouped the cover related skills in a single one
  • Regrouped the grenade toss related skills in a single one
  • Set Steam language the first time the game is launched
  • Tweaked the enemies' attack stats modifier (accuracy -50% > -25%, aiming duration +10% > +25%)
  • Tweaked the map generator templates (less doors, more complex paths, bigger rooms and corridors, more asymetrical building shapes)


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Beta 3 Hotfix (Beta 3.2.0)

Here's another hotfix for the recent Beta 3 content update.

[h2]Fixes[/h2]
  • Fixed map generation sometimes placing props between rooms making it impossible to reach
  • Fixed corner help videos not closable from the start

Beta 3 Hotfix (Beta 3.1.0)

Here's a hotfix for the recent Beta 3 content update.

[h2]Fixes[/h2]
  • Fixed loading of the Robbers exfiltration missions (fixed the NPC arsenals)
  • Fixed map generation sometimes placing pillars in the middle of a doorway
  • Fixed the level 2 of the weapon specific skills not having the level 1 effects