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Minesweeper Extreme: 100 - A bunch of updates

Hey there!

It's been a killer week for updates that have been on my todo list for ages, and here are the major ones.

A ton of fixes and improvements have been made to Minesweeper, and I've changed the name to "Minesweeper Extreme: 100" in order to let players know that this will not be your typical minesweeper game. It'll be faster and more chaotic than usual. Maybe I will add a normal minesweeper option for streamers that don't mind a longer game, but that day is not today.

Anyways, here are all the changes in this version (v0.44):

    Increased the game length from 7 minutes to 10 minutes, because that was just waaaay too fast (Minesweeper Extreme: 100)
    Earthquakes happen less frequently and with more warning (Minesweeper Extreme: 100)
    Fixed a bug where earthquakes would still happen after the game ended. It was silly, but also not correct. (Minesweeper Extreme: 100)
    Updated the twitch chat alerts to be clearer and more interesting to read (Minesweeper Extreme: 100 and Happy Tanksgiving)
    Prevented streamers from shooting/digging/flagging before the game actually begins. (Minesweeper Extreme: 100 and Happy Tanksgiving)
    Added Beige, Teal, and Apricot hovertanks to the game as color options (Happy Tanksgiving)
    Using !join orange has a 1/16 chance of turning your hovertank into an actual orange (Happy Tanksgiving)
    Minor art updates (logos, banana hovertank, better alignment, and other things I forgot)

    And now it's time for the weekend! If you've got any feedback or feature requests, let me know and I hope you enjoy the latest update.

    All the best!
    -Jaime