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Kainga is in Early Access!

Cultures are Ready to be Created!


I'm super excited for the launch of Kainga: Seeds of Civilization into Early Access, and I'd like to take this opportunity to share with you the development plan along the Early Access timeline.

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The Next Steps of Early Access


Early Access is just one step in the journey into the world of Kainga. Each major milestone is pairs major content and mechanics improvements alongside a new biome, so we can slowly unlock every region on the map while filling out the game's features at the same time.



With three regions already available in Early Access, the lush Terraces, the desert-like Flatlands and the archipelago known as The Pebbles, let's talk about the next ones and what's planned for the future. As each update nears I'll create a new list of exactly what you can expect in that upcoming milestone with a more general theme for the ones beyond it.



Trade, Travel and Allies


This first stop on our early access journey is to improve your neighbors, how they build their towns and how you can interact with them. This update will bring a trading system and allow you to turn once fierce foes into helpful allies!

The Edge biome is a wide savannah with deep canyons and water below. Fires and wind sweep these grasslands where bridges and boats become surprisingly useful. additionally, this update brings more content in the way of Thinkers, units, mission types and of course technology, greatly expanding the replayability of Kainga.

In the Long Term Plan


In addition to the lists above, there are a number of improvements that will occur before the Early Access journey ends, but not mentioned specifically, things like:
  • Kainga on Mac and Linux
  • Female character art
  • Translation and localization
  • Voices and character sounds
  • A serious optimization pass
  • Kickstarter backer rewards


If there's something you feel would fit the world of Kainga, feel free to reach out on Discord or Twitter. I'm always happy to hear community ideas!

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