Update 1.1.14 - Adjustments and Fixes

[h2]Patch 1.1.14[/h2]
Changes:
- Cages will now collapse automatically when an AI is defeated
- AI will no longer place new houses in your territory
- You can now more easily convert Thinkerless braves
- AI will be more accepting of gifts, even as enemies
- Gifts and Baskets can now cross bridges
- Changed the way a few festivals affect allies
- Updated the Chinese, French, Spanish and German translations
- Raised the seafloor in the Flatlands
- Grenadiers will no longer hit their own balloons
- Smoothed the loading process significantly at the cost of 0.5 seconds
Fixes:
- Fixed an issue where people would get stuck on slopes
- Fixed the Firebird Perch
- Fixed the missing name of the Blastpowder Factory
- Blocked the chef’s wok from appearing in the tutorial
- Fixed a bug where ash would be labeled as mud
- You can no longer get water from destroyed shadufs
- Fixed some invisible boxes that were casting shadows in the skyloft
- Synergies display properly with Thinker provided techs now
- Beast Farmstalks and the Mastadon Milker properly count as food tech for the starting checklist
- Kiva houses can no longer be built on stilts
- Fixed a bug where units wouldn’t finish their task of entering a transport
Thanks for the feedback and bug reports on the Discord server.
Next update will be a minor content update with some new houses in the works!
If you're enjoying the game, you might like the new cosmetic DLC!
https://store.steampowered.com/app/2731110/Kainga_Thinker_Outfits_Supporter_Pack/
That's all for now, enjoy!
-KaingaDev