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Kainga News

Save 35% in the Steam Autumn Sale

Hello villagers!

The Steam Autumn Sale 2023 has started and I'm proud to be taking part. If you've been waiting to jump into the wonderful world of Kainga, now's your chance.

[h2]Save 35% on Kainga: Seeds of Civilization[/h2]


With a whopping 35% off Kainga: Seeds of Civilization, and a ton of updates and new stuff added since launch, it's never been a better time to dive in. So come join me in Kainga and put your strategy skills to the test!

https://store.steampowered.com/app/1269710/Kainga_Seeds_of_Civilization/

[h2]Complete your Kainga Collection[/h2]

It's not just the main game that's on sale, you can also grab 35% off the soundtrack - so if you want to fill your ears with the beautiful sounds of Kainga, you can:

https://store.steampowered.com/app/2228070/Kainga_Seeds_of_Civilization__Soundtrack/

And if you want to take a look at the art behind Kainga as well as get exclusive wallpapers, the Artbook and Wallpaper bundle is also on sale:

https://store.steampowered.com/app/2235420/Kainga_Seeds_of_Civilization__Digital_Artbook__Wallpapers/

That's it from me! If you grab Kainga, please let me know what you think about my game - I can't wait to hear from you all.

Take care out there!
- Kainga Dev

The Necromancer's Tower

Hello villagers!

I've been working on some fixes for Kainga (full changelog at the bottom) and I thought I'd slip in something I've been working on and very excited about as well!



The New Necromancer's Tower


Have you ever wondered why the 8th Thinker, Serrano, doesn't show up in the other towns in the belowlands?

Well that's because he normally doesn't participate in the Thinker's games, and instead focuses on necromancy and resurrecting the dead!



You may now notice the "Necromancer's Tower" map modifier and see Serrano in his tower somewhere on the map, calling the dead to him during both day and night!

I plan on continuing to add new modifiers in the future, so if you have any good ideas, post them in the comments below or on Discord!



The Unusual Village Competition Winner


At the beginning of October, we hosted an "unusual village competition" and I had a lot of good submissions from a lot of people, but by far the most unusual, and the winner, was the one below:



It was definitely unusual and the creator, OriginalFireup said it took about 5 hours, and calls it THE KAINGA SIGN CITY. OriginalFireup has made some of the most impressive cities (and yes, I intentionally called them cities instead of towns) I've seen in Kainga, so I think the reward of a Kainga Collector's Edition:

https://store.steampowered.com/bundle/29389/Kainga_Seeds_of_Civilization_Collectors_Edition/

I tried making my own unusual villages during a livestream while interviewing Drummond of Somepoint Sound, the musician of Kainga, as well as answering some questions from the community on Kainga's game design choices.

Check it out:

[previewyoutube][/previewyoutube]



Patch 1.1.09 Change Log:


Here's some of the changes and additions made in this update:

Additions and Changes:
- Added a new map modifier, the “Necromancer’s Tower”
- Added basic tooltips to map-modifiers in the encyclopedia
- Added the Durian to the encyclopedia
- Added the Trudger War rig
- Added “Variants” to the Evocative Banners to clarify the ability to swap between love/hate
- Increased the chance of Walker techs appearing after taming walkers
- Removed the Stairs synergy tech
- Durian can now be destroyed by fire
- Updated the French localization (thanks PsychoFr!)

Fixes:
- Braves actually firefight again
- Hopefully fixed an issue of Achievements not triggering
- Fixed a bug where players would gain and lose double Karma at the end of a game
- Feet no longer dangle below houses on balloons
- Fixed the placement, progress bar and leftover egg of the Egg Excavation Site
- Fixed the seats and the direction of the Mastadon War Rig
- Fixed a bug where barracks and workshops would reject accepting new workers
- Defensive Spikes now correctly move with earthquakes
- Fixed a bug where Defensive Spikes wouldn’t do damage
- Fixed the harborhouse’s size in the encyclopedia
- Fixed the Memorial Alter festival to be built and function correctly
- Beast bridles will properly get added to beasts tamed after taking the passive

That's it for now!
Take care out there and keep making great towns!
- Kainga Dev

Kainga: Seeds of Civilization x Tribe: Primitve Builder - Bundle Announcement

Greetings fellow villagers,
I'm happy to announce a partnership with our friends over at Tribe: Primitive Builder, I'm excited to unveil a limited-time bundle that combines the best of both worlds.

[h2]TRIBE x KAINGA BUNDLE[/h2]

Now, for a limited time, you can get your hands on both Kainga: Seeds of Civilization and Tribe: Primitive Builder at a whopping 24% off the combined price! It's the perfect opportunity to dive into not just one, but two thrilling worlds of tribal strategy and growth.

https://store.steampowered.com/bundle/36055/Tribe__Kainga_Seeds_of_Civilization/

So rally your tribe, sharpen your survival skills, and embark on an unforgettable journey of growth and discovery. This limited-time offer is one you won't want to miss!


[h2]JOIN THE VILLAGE[/h2]
Feel free to follow me on Twitter and Join the official Discord to keep up to date.

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In other Kainga news, I recently did a livestream where we talked with Somepoint sound about the music of Kainga while trying to make some unique villages!

[previewyoutube][/previewyoutube]

Please keep being awesome and have a wonderful day.
Thanks all,
-Kainga Dev

The Unusual Village Contest



Hello all!
Just doing a minor update (I'm still working on some surprises for the future!) but I thought it could be fun to do an unusual village competition!

As you well know, Kainga is a pretty weird game, so let's celebrate that weirdness with a competition! I've spiced up this post with some past creative examples for a bit of inspiration. I'm excited to see what you come up with!

-Elevated town by CaptainArex

[h2]Competition Ground Rules:[/h2]

  1. Villages don't have to be large, efficient or successful, just unique looking!
  2. You can use any map, any Thinker, any technology!
  3. You can submit more than one village!
  4. It would be nice if you named the town as well
  5. Submit your entry sometime between now and October 31sr, 2023
  6. Submit images to the #share-your-village channel on Discord or directly to me at [email protected]
  7. Selection will occur on Discord on November 5th


-Bridge entrance by Hyena

[h2]Tips for Taking Good Screenshots[/h2]

  1. In game, press "V" to remove the hud for a seamless image
  2. Use the mouse wheel click to get a lower angle that looks really nice!
  3. Holding CTRL will allow you to move the camera without it automatically changing its height
  4. Take a picture of the village's most interesting part! Not the widest shot :)


-Interconnected by Quangphong

[h2]What's the Prize?[/h2]

I'm excited to see what creations you come up with! The winner will get access to a copy of the Collectors Edition of Kainga, which includes an artbook and the soundtrack, as well as the glory of being the fanciest architect in the wild lands of Kainga!


-Factory Town by OriginalFireup

[h2]Update Notes[/h2]

There was a small update as well, which covered a few things, here's the list:

Patch 1.1.06
Changes:
- Added Russian translations (thanks to community translations!)
- Added a small chance for AI to spawn with a beast even without a beastmaster
- Added a small hitch in movement when getting hit
- Worked on command issues so AI will not get distracted when commanding them
- Balloons can now pop when damaged!
- You can no longer have more than 42 technologies

Fixes:
- Changed the Beast Lure description to include that it tames beasts
- Fixed the loud noise that appeared on geyser maps on loading
- Fixed the drought modifier on the Pebbles
- Fixed the Thatched Multi-Storey House’s bonus (Combat Ready)
- A Gosanke house won’t spawn at the center of high-tide Edges
- The “New Town” event now activates as it should have been
- Karamana houseboats will properly reduce your pop cap when exiting
- Fixed some floating cactus in the Terraces

Please keep being awesome and have a wonderful day.
Thanks all,
-Kainga Dev