Breathstealer Update: Balance, Improvements, and Fixes
July 11
July 10
July 9
July 1
June 29
June 28
June 27
- Fix for Breathstealer event not occurring sometimes, even though they've been triggered. Careful out there!
- Make sure Potions being put in storage are still available to select for battle.
- Make sure Mages told not to refill mana before battle will correctly follow that setting if also told to bring potions to battle.
- Fix tooltips for Relics in storage not showing their effects.
July 10
- Fix performance issue when buildable/crafting ingredients are being put into storage.
- More reductions in Graphics Memory usage.
July 9
- Significant reduction in VRAM (Graphics Memory) use. More incoming but should help with cases of reduced performance and GPU crashes.
- Fix Show All for tutorials defaulting to on.
- Fix case where Mages are stuck near doors that have blocked access rules.
- Fix some cases where ladders weren't correctly connecting to floors left or right of the ladder.
- Fix Relic keywords not expanding on victory rewards tooltips.
- Performance improvements to the underlying voxel ray-casting system.
- Twitch Integration: Fix to possible exception in the standalone app.
July 1
- Increase max scale for Tooltips to 2x in UI settings for sub-scaling options.
- Fix for some Fog Incarnations that were getting 'stuck' and not moving.
- Fix for Broom Racks that got incorrectly rotated (shrink and enlarge to fix any currently backwards Broom Racks).
- Fix potential issue that could result in not being able to open the Task Type Priorities window.
June 29
- Add alert feed alert when there isn't enough space around an object for actions like Rituals and Hatching.
- Improve tooltip for requirements on rituals and the like (Summoning, Healing, Hatching, etc).
- Add additional hotkeys for (Apprentice) combat spells.
- Don't modify the Allowed Meals for an individual Mage to match the Apprentice Defaults when they become an Apprentice, losing their settings as Initiates.
- Fix armor (shows as Temp HP out of battle) not being cleared when a Mage flees a battle.
June 28
- Fix for potentially not being able to load an existing save game.
- Don't overlap multiple alerts over the same object. Also, show all alerts on hover for the object.
- Remove domesticated Fractal Molds from showing up in Wilds. They are already properly selectable as Planters under Garden.
- For ritual buttons, show No Path as a reason it isn't available instead of just zero Mages available for a position.
- Scars no longer impact Death's Door timers.
- Trauma impact on Death's Door timers restored to 67%, up from 50%.
- Fix Quirks showing up on Allowed Meals before they are discovered.
- Move Snuffers, etc, from Animals to Creatures category.
- Add alert for when there are higher wand Tiers available but no available Wand Transfigurator.
- Reference the Wand Transfigurator on higher Tier wand descriptions.
- Fix Allowed Meals defaults not being set properly for new Initiates or when upgrading to Apprentice and Staff.
June 27
- Fix for some languages not showing properly in resources/inventory.
- Improved Tutorial, Inventory, and Room Types search.