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Breathstealer Update: Balance, Improvements, and Fixes

July 11
  • Fix for Breathstealer event not occurring sometimes, even though they've been triggered. Careful out there!
  • Make sure Potions being put in storage are still available to select for battle.
  • Make sure Mages told not to refill mana before battle will correctly follow that setting if also told to bring potions to battle.
  • Fix tooltips for Relics in storage not showing their effects.


July 10
  • Fix performance issue when buildable/crafting ingredients are being put into storage.
  • More reductions in Graphics Memory usage.


July 9
  • Significant reduction in VRAM (Graphics Memory) use. More incoming but should help with cases of reduced performance and GPU crashes.
  • Fix Show All for tutorials defaulting to on.
  • Fix case where Mages are stuck near doors that have blocked access rules.
  • Fix some cases where ladders weren't correctly connecting to floors left or right of the ladder.
  • Fix Relic keywords not expanding on victory rewards tooltips.
  • Performance improvements to the underlying voxel ray-casting system.
  • Twitch Integration: Fix to possible exception in the standalone app.


July 1
  • Increase max scale for Tooltips to 2x in UI settings for sub-scaling options.
  • Fix for some Fog Incarnations that were getting 'stuck' and not moving.
  • Fix for Broom Racks that got incorrectly rotated (shrink and enlarge to fix any currently backwards Broom Racks).
  • Fix potential issue that could result in not being able to open the Task Type Priorities window.


June 29
  • Add alert feed alert when there isn't enough space around an object for actions like Rituals and Hatching.
  • Improve tooltip for requirements on rituals and the like (Summoning, Healing, Hatching, etc).
  • Add additional hotkeys for (Apprentice) combat spells.
  • Don't modify the Allowed Meals for an individual Mage to match the Apprentice Defaults when they become an Apprentice, losing their settings as Initiates.
  • Fix armor (shows as Temp HP out of battle) not being cleared when a Mage flees a battle.


June 28
  • Fix for potentially not being able to load an existing save game.
  • Don't overlap multiple alerts over the same object. Also, show all alerts on hover for the object.
  • Remove domesticated Fractal Molds from showing up in Wilds. They are already properly selectable as Planters under Garden.
  • For ritual buttons, show No Path as a reason it isn't available instead of just zero Mages available for a position.
  • Scars no longer impact Death's Door timers.
  • Trauma impact on Death's Door timers restored to 67%, up from 50%.
  • Fix Quirks showing up on Allowed Meals before they are discovered.
  • Move Snuffers, etc, from Animals to Creatures category.
  • Add alert for when there are higher wand Tiers available but no available Wand Transfigurator.
  • Reference the Wand Transfigurator on higher Tier wand descriptions.
  • Fix Allowed Meals defaults not being set properly for new Initiates or when upgrading to Apprentice and Staff.


June 27
  • Fix for some languages not showing properly in resources/inventory.
  • Improved Tutorial, Inventory, and Room Types search.