OFFICIAL LAUNCH OF BEAT THE MACHINE REBOOTED PATCH 1.0.0
Patch Update 1.0.0.3
Updates to sounds.
Fixed a bug with the skill tree.
Several Survival Bug fixes.
Fixed a bug on Level 6 where enemies could shoot through walls
Patch Update 1.0.0.2
Fixed a bug where the music would stop playing upon pausing the game. (WE MEAN IT THIS TIME)
Added a tooltip to explain the map system.
New wording found on the skill tree that explains how to view ability upgrades.
Patch Update 1.0.0.1
Fixed a bug where the music would stop playing upon pausing the game.
Fixed a bug where taking any version of XV9 Bot in Rogue, while using KBM setup would cause the cooldown to spawn a ghost version of the ability that would instantly dissipate.
This patch is going to be lengthy, and really only matters to those who have played during Early Access.
I want to thank everyone for the long term support, feedback and excitement you have brought to this project. We've made great progress since our initial page listing and we could not have done it without you. Many friends have been made along way, and we're very grateful for that.
With that the patch! Not everything is listed, only the major things, if everything was listed, it would probably be a world record patch note.
This patch is so long, we are inviting you to this google drive link to read all of the notes. This patch is additionally listed inside of our discord channel.
https://docs.google.com/document/d/1dmS0dvB9L_tU2LYFDjR_tWGeR3YfdVMPVxkuJeJo0EY/edit?usp=sharing
Updates to sounds.
Fixed a bug with the skill tree.
Several Survival Bug fixes.
Fixed a bug on Level 6 where enemies could shoot through walls
Patch Update 1.0.0.2
Fixed a bug where the music would stop playing upon pausing the game. (WE MEAN IT THIS TIME)
Added a tooltip to explain the map system.
New wording found on the skill tree that explains how to view ability upgrades.
Patch Update 1.0.0.1
Fixed a bug where the music would stop playing upon pausing the game.
Fixed a bug where taking any version of XV9 Bot in Rogue, while using KBM setup would cause the cooldown to spawn a ghost version of the ability that would instantly dissipate.
This patch is going to be lengthy, and really only matters to those who have played during Early Access.
I want to thank everyone for the long term support, feedback and excitement you have brought to this project. We've made great progress since our initial page listing and we could not have done it without you. Many friends have been made along way, and we're very grateful for that.
With that the patch! Not everything is listed, only the major things, if everything was listed, it would probably be a world record patch note.
This patch is so long, we are inviting you to this google drive link to read all of the notes. This patch is additionally listed inside of our discord channel.
https://docs.google.com/document/d/1dmS0dvB9L_tU2LYFDjR_tWGeR3YfdVMPVxkuJeJo0EY/edit?usp=sharing